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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-14-2011, 04:29 PM
Gamekeeper Gamekeeper is offline
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Quote:
Originally Posted by Tree_UK View Post
In a recent poll on here the majority of CLOD buyers had shelved it. I can get it to run fine now for FPS that is, but the rest of the game is so broken theres little point playing it.
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Originally Posted by timej31 View Post
I play the hell out of CoD and love every minute.
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Originally Posted by Langnasen View Post
You're in an extremely small minority.
A poll where only 350 members voted and was started a patch or two ago, looking at the mid range of the poll one third claim to have shelved it (120), one third are happy with it [148]. Not only out of date it is also a very small sample of the user base.

People need too get some perspective on these forums there are too many posts with sweeping statements made with little or no evidence with numbers and statistics plucked out of the air.

Last edited by Gamekeeper; 06-14-2011 at 04:33 PM.
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Old 06-14-2011, 04:37 PM
ATAG_Doc ATAG_Doc is offline
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You can put all the poles you want up on the forums. Kids from all over the globe troll forums. Show me your receipts! The majority of them are sideline catcalls.
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Old 06-14-2011, 05:04 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by Tree_UK View Post
Do you really believe that though Blackdog? In a recent poll on here the majority of CLOD buyers had shelved it. I can get it to run fine now for FPS that is, but the rest of the game is so broken theres little point playing it.
I wasn't commenting on the state of the sim, but on the state of the forums.

In that regard, i sincerely prefer the current situation. Issues are reported in a calm and actually useful way (eg, Insuber's bug list thread), our opinions are better presented and formulated for the most part which helps get the point across, people are tweaking whatever it's possible to tweak and getting experience with all aspects of the sim (FMB, scripting, mods) and when the SDK arrives they'll have accumulated some useful experience, etc.

The sim is far from perfect, but we at least have a good amount of synergy going on that will improve things for all of us in the long run.
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