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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-14-2011, 10:13 AM
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Untamo Untamo is offline
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Everyone who did their homework knew that they were getting an unfinished product. I bought the collector's ed. happily in the hope of getting a playable game after a year or two. (I keep telling myself..)I'm still a young man, I can wait
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Old 06-14-2011, 10:41 AM
Sturm_Williger Sturm_Williger is offline
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My personal feeling is that Oleg and team simply bit off more than they could chew when planning for the IL2-successor. They wanted it to have everything that IL2 didn't have as well as all it did have. In effect, a top down approach to building and they ended up with it trying to do too much.

So it's not so much built for "tomorrow's computers" as merely trying to do too much. However, with it released and being steadily optimised and debugged, the fact is that PC's will continue to gain power and memory and thus will slowly catch up to the features that are currently "overoptimistic".

Taking the long view, it's going to be pretty amazing, even if the short view is a tad frustrating.
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Old 06-14-2011, 10:53 AM
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Quote:
Originally Posted by Sturm_Williger View Post
Taking the long view, it's going to be pretty amazing....
so you are a seer?
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Old 06-14-2011, 11:44 AM
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JG52Krupi JG52Krupi is offline
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Nope hes just pointing out the obvious and that's something that appears to be evading u
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 06-14-2011, 11:59 AM
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50/50 at the moment. Could go either way.
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Old 06-14-2011, 12:10 PM
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JG52Krupi JG52Krupi is offline
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What makes you say that, the fact that we know what they are planning to work on in the next coming months and as luthier has said before no news is good news.

So we know when the next patch is due we know what they are planning to improve upon but even with this knowledge unless luthier is here to hold your hand then that means everyone can troll away... What a mature bunch of what 25 to 40 year olds.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 06-14-2011, 12:20 PM
LoBiSoMeM LoBiSoMeM is offline
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I love people talking about RoF as a benchmark to compare with CloD.

Please, people who do that, launch a mission in CloD with some ground units moving, like a transport column, cargo train, with textures, models, efects, shadows, forest + HIGH, hit F2+CTRL or SHIFT, and come back here to talk about how great RoF is...

Nothing today compares to CloD. People are lazy, people don't explore all the content in CloD and talk a lot of nonsense, like a bunch of console players.

I was disapointed as hell in the release, because the sim was unplayable. But now? Even with bugs it's amazing! RoF? Give me a break... Is a good sim, but don't compare to CloD.
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Old 06-14-2011, 12:35 PM
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Quote:
Originally Posted by JG52Krupi View Post
What makes you say that, the fact that we know what they are planning to work on in the next coming months and as luthier has said before no news is good news.
Not that. I was thinking more long term. The chances of seeing things like a non-placeholder AI speech system, realistic numbers of ships, campaigns and whatnot. Things like that are very costly and might just as likely remain much as they are.
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Old 06-14-2011, 12:32 PM
LoBiSoMeM LoBiSoMeM is offline
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Quote:
Originally Posted by Sturm_Williger View Post
My personal feeling is that Oleg and team simply bit off more than they could chew when planning for the IL2-successor. They wanted it to have everything that IL2 didn't have as well as all it did have. In effect, a top down approach to building and they ended up with it trying to do too much.

So it's not so much built for "tomorrow's computers" as merely trying to do too much. However, with it released and being steadily optimised and debugged, the fact is that PC's will continue to gain power and memory and thus will slowly catch up to the features that are currently "overoptimistic".

Taking the long view, it's going to be pretty amazing, even if the short view is a tad frustrating.
Nonsense talking, and spreading like a cancer over this forum. The sim runs well in TODAY hardware, it's nothing so "impossible" to run, but we have major bugs that restrain fluid performance sometimes.

I can run really ok (+40FPS, quality high, lots of trees) in my Phenom X4 3.4 Ghz, 4GB RAM, GTX 560 Ti. That's not a "tomorrow's computer". Please, can we stop talking this nonsense? I'll be glad... It's boring...

As I said, people are LAZY. People like to spend all money in some rig, get a game and put all sliders UP, even SSAO, and expect fluid +60 FPS. Try that in RoF: all sliders up, that not do 0,1% in visual quality upgrade but make the sim a slideshow... People act as console players, that don't have to know how to configure game graphic settings. I post a lot of videos with high quality settings and great performance, but people STILL talking this kind of thing... "Future harware"... Maybe I have a NASA computer and don't know!

Strange!

Last edited by LoBiSoMeM; 06-14-2011 at 12:37 PM.
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