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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 06-13-2011, 06:40 PM
Shadowcorp Shadowcorp is offline
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perhaps... perhaps not, i think it would be better the other way. plus i think the private/ non ranked game needs to give the player the option to kick nuissance players those who aren't really in the the same game as everyone else

Last edited by Shadowcorp; 06-13-2011 at 06:42 PM.
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  #2  
Old 06-13-2011, 07:08 PM
FOZ_1983 FOZ_1983 is offline
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For a player match then by all means pick whatever team and plane you want

But for a ranked match i think it should pcik teams for you, as for the aircraft... pick whatever you want as long as it represents the correct team (axis/allies) it would be fair enough i think...

Spitfire v 109 being a prime example... they both go into a 1v1 pretty evenly.

But then again this was only an idea on my part, i do see where you come from with other suggestions or criticism of what i suggest
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  #3  
Old 06-13-2011, 07:56 PM
mavrickandgoose mavrickandgoose is offline
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I'm sorry there is NO way a spit v 109 match is close to even I would bow down and kiss the feet of ANYONE who beats me 1v1 with a 109 I don't understand your logic here for ranked matches with a handicapped plane choice. It's like giving one baseball team metal bats and the other wood or in NASCAR give half the teams stock cars and the other Indy cars how about telling boxers withch hand to punch with it's not a even fight and if we are going to do a ranked system like that shooting down a 109 in a spit should be worth 1/2 a point and shooting down a spit with a 109 should be worth 3
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Old 06-13-2011, 08:00 PM
mavrickandgoose mavrickandgoose is offline
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Not trying to criticize you foz just saying my opinion of a rank system like that now if it were a who's wining the war axis or allied rank system not a individual player ranking I think that would be ok but ranking an individual being forced to fly a plane they don't want to fly is not a true who's better then who rank system that's my 2 cents
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  #5  
Old 06-13-2011, 08:11 PM
FOZ_1983 FOZ_1983 is offline
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Quote:
Originally Posted by mavrickandgoose View Post
I'm sorry there is NO way a spit v 109 match is close to even I would bow down and kiss the feet of ANYONE who beats me 1v1 with a 109 I don't understand your logic here for ranked matches with a handicapped plane choice. It's like giving one baseball team metal bats and the other wood or in NASCAR give half the teams stock cars and the other Indy cars how about telling boxers withch hand to punch with it's not a even fight and if we are going to do a ranked system like that shooting down a 109 in a spit should be worth 1/2 a point and shooting down a spit with a 109 should be worth 3
Sorry maybe i worded my reply wrong.

When i said a Spit v 109 would be evenly matched (roughly) i didnt mean with the in game planes that are currently on show.

I meant i real life. A Spit MkI and a 109E were a good match,theirs was no way one was superior to the other. One could so some things the other couldnt do, and vice versa. They would give each other a very good fight.

The planes in Birds of Prey are not as realistic as they should be, it doesnt take a veteran or proffesioanl pilot to know that, we all as airplane nuts know this

To be fair though.. i wouldnt play ranked anyway, not unless i had to to unlock something.

I think they guys will just keep it as it is, maybe add a few new features here or their.
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  #6  
Old 06-13-2011, 08:22 PM
mavrickandgoose mavrickandgoose is offline
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I completely agree foz if the planes in the game were evenly matched that would be great and a whole different story and just to be clear I am not arguing a axis v allied game mode I am just saying it shouldn't be a ranked mode if your forced to pick a certain plane I do think a axis v allied mode is a great idea though
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  #7  
Old 06-13-2011, 08:37 PM
winny winny is offline
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The main problem with the Allies vs Axis atm is the way that the diving and climbing are handled. It totally negates the advantages of the 109..

I'd also love to see the negative G cutouts associated with the Merlin engine.

It would make Spitfire pilots really think about how they get where they want to be. Also no combat flaps for the Spit (or any other a/c that didn't have them).

For the record I love Spits, but I want it realistic too.
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Old 06-13-2011, 09:47 PM
WildBoar44 WildBoar44 is offline
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Different issue....diffo topic......Just thought....in CTA.....if there is going to be one....?

How about the option to select start in the Air (as now) or smaller lobby's to start on the ground on the "Home Airfield".....because lets face it...all AC take off from some home ground......But call me a Dweebe..but how about select "start" engine by pressing X and here those big old bad boy V12 / Radial / Jumo's cough into life..........

.......sorry fella's......just AeroPerving....!!!!!!
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Old 06-13-2011, 10:00 PM
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P-51 P-51 is offline
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Quote:
Originally Posted by winny View Post
The main problem with the Allies vs Axis atm is the way that the diving and climbing are handled. It totally negates the advantages of the 109..

I'd also love to see the negative G cutouts associated with the Merlin engine.

It would make Spitfire pilots really think about how they get where they want to be. Also no combat flaps for the Spit (or any other a/c that didn't have them).

For the record I love Spits, but I want it realistic too.
That negative G problem was only really a big deal for Spit Mk1's because the fuel coul flood the carberetta (I think) however on later modles, a price was inserted to stop the back flow. While you couldn't nose over forever, it allowed you to be less sensitive with the controls. Same (Foz, correct me) with the hurricane I believe. Don't quote on that though.

What would b interesting, however, is the Gyro Gunsight Mk 2. Want realism? Install them in later Hurricanes, Spits and the P-47 (plus more allies). The Germans had a similar device in 190's and 262's I believe.
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  #10  
Old 06-14-2011, 02:51 PM
QBlackDeathQ QBlackDeathQ is offline
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цензуре!

Last edited by QBlackDeathQ; 06-20-2011 at 01:30 PM.
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