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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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There are 2 types of people in CoD forums at the moment. Them with it and able to utilize it in its present state. And the nay sayers who post things to illicit a reaction. At the end of the day no one is turning the ship around and changing course. This is the newest and greatest ww2 flight sim aiming for a larger group of flight simers. Nothing is changing this. That ship has already sailed. You will go insane trying to defend it when there is no need to. Once it is released the flood gates will open. Just sit back and relax. And if you are one of the fortunate ones to own it now keep playing with it. That drives them even more batty then the post drive you.
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#2
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We "fanboys", as i've been called sometimes, at least have the hope of a brighter future for CloD,
the nay-sayers are just jealous because they have lost anyway: either CloD has the bright future the most of us are hoping for -> they were wrong or CloD goes down in flames -> they have lost the only non-obsolete WWII-Flight-sim that can reasonably be expected in the years to come.
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#3
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I didn't what a knock the Sim thread, I still am looking forward to a smooth game someday. I was really interested in what others thought as to what could have happened to Oleg. To cause him to walk away from his baby, his dream, that he spoke of so passionately.
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#4
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i bet oleg hasnt retired
i have a vague memory of him saying something about the ship not singing or something
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL Last edited by raaaid; 06-13-2011 at 06:18 PM. |
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#5
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Think it was Luthier who said that Oleg couldnt/cant just walk away even if he wanted to, something that seems to be the new "fashionable" thing to claim if you are on the "we knew this would happen" crowd. (another comedy gold moment btw)
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#6
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apart from teh very poor optimisatio nof this software - the bigest joke are sounds which are more or less stock il2 sounds...how many years if development to deliver a game with stock il2 sounds...15 yrs old...Luthier said they will look into sounds but that we cant expect anything for months........that a big goodbye, we have enough fun with ROF 1946 and IL2 HSFX/UP. The only bright spot of CLOD is FM. But thats not enough for success. Last edited by Tvrdi; 06-13-2011 at 09:52 PM. |
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#7
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#8
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@Tvrdi
As there are only a few, very vocal, people are having problems in such dimensions and the majority is able to get some kind of fun out of this unfinished game, it must be that you, or at least your view of the things, are the problem. Me, i am happy as it is atm, except the soundbug. But when the next patch works i am really happy again with CloD. Btw, ranting and whining doesn't solve problems, it creates problems.
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#9
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All personal opinions aside regarding sounds, colour of terrain and such, things thats not a bugg etc. What you are basically saying is that its a "fail" bacause u cant run it on high/max and u refuse to lower the settings to get it to run? Rgr. Oh, and btw, how come everyone having problems is convinced they are running a monster machine? Before my upgrade i ran a Q9550 and Gtx470, could i run it on max, hell no. Was i suprised, lol, not even the slightest. I was however extremly suprises ir look as good as it did on the settings i could run (mostly medium and a few highs) Last edited by Baron; 06-13-2011 at 10:08 PM. |
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#10
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True, they weren't very talkative but i'd rather have a small team of 25 working on the sim than taking extra time to word updates in a way they can't be misunderstood. They talked about a lot of features but they didn't really say all of them would be in the release or even when they would come. In fact, when asking for "funky" stuff the usual response was a simple "it's supported by the new engine". No definite commitment as to when or even if it will be included there. They did promise certain features that got the axe and didn't make it in the release, but regarding most of the groundbreaking stuff they usually replied with "it's possible". This doesn't mean it will be in the first release version, the first patch, or within the first six months of the sim's life, it just means that it can be done. If people want to go ahead and take this as a given certainty it's their problem. This ties in to the final part of your post: people chose to get deluded and misunderstand a lot of things, then they were naturally mega-disappointed it turned out differently. I was holding a smaller basket and got exactly what i expected: a foundation for the future inclusion of a bunch of features i would like to see, many of which have never been done before. I didn't expect a complete sim out of the box and i didn't expect the complete simulated battle of Britain experience. I expected a sort of flight sim framework/operating system with an early war setting as an excuse to actually release and sell it, so that we can do cool things in the future and by the way, that was mostly inferred by the developers' words and how they described things. It seems other members of the community were so excited and impatient they were unable to read between the lines a bit, it's ok, mistakes are human. In short, that's all i expected and i got it, so that's why i'm not disappointed |
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