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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 06-13-2011, 10:25 AM
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ZaltysZ ZaltysZ is offline
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Small errors are such little nasty things, whose like to accumulate. If you allow few kph off here, few m/s off there and so on, in the end you may get something very off.
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Old 06-13-2011, 01:13 PM
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bw_wolverine bw_wolverine is offline
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I really like the idea of the % modifier based on 'production run' or whatever you want to call it. That's a neat idea that, while perhaps not making hard-core simulation people happy, would certainly make the game more FUN. At the end of the day, if I'm not having fun with the title, I don't want to run it.

What would be cool to add to that idea is persistance. Say you do get one of these great production run planes to fly. As long as you don't get shot down, you continue to have that 3% advantage. Then, when you're shot down, you roll the dice again and see what you get.
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Old 06-13-2011, 07:21 PM
kimosabi kimosabi is offline
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Quote:
Originally Posted by ZaltysZ View Post
Small errors are such little nasty things, whose like to accumulate. If you allow few kph off here, few m/s off there and so on, in the end you may get something very off.
Yeah you may end up in a Tiger tank. Let's just hope they haven't implemented Mustangs and .50cal then.
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