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#1
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Also don't forget that reticle is focused at infinity. If camera isn't, you will see more blurry reticle; if it is, then you see a sharp reticle.
By the way, try flying in dark with sight brightness turned up. It will strongly glow in CoD. |
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#2
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yeah just tried doing that ingame, i think its fine, colour needs maybe to be darker is all.
Gonna take me a while to understand how they have done this on the alpha layer so if someone knows and can do it easily then go into _dump\$bob\3do\Cockpit_Plane\What ever plane you want to adjust\Reticle_MkII.dds for British planes |
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#3
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Quote:
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#4
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erm... mate, it's the opposite ! The whiter, the more transparent.
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#5
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Quote:
It actually depends depends how the shader is setup, it can work however you want. ![]() the colour will be dictated from within a config file somewhere. BTW im sure my reticule used to be orange prior to the recent lighting changes ! hinting theres a bit more red everywhere, it looks pink on my shot now. @bigpickle. the gunsight does glow. try it at night. the glow is presented by a shader i think. Last edited by Ali Fish; 06-13-2011 at 01:43 PM. |
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#6
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rgr well waiting for SDK is best bet then
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#7
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I think the size being too big is a bigger problem than the degree of brightness. Both need tweaking but the current size is just wrong.
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