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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Well, it's not 'a good and valid indicator' if it pulls me off the sight line, which it wouldn't do in reality. Sure, we can't feel G in the sim - but that is definitely not going to change now, is it?
I actually turned off headshake when I first got the sim, it's just so unlike real life flying. It's better now, but still has stupid parts (the sinking into the pit, and cannon pummeling as mentioned) |
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#2
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One should not forget that firing a center mounted cannon from a multi-ton jet might differ quite a bit from firing wing mounted (very off-center), unsynchronized, cannon on a light (below 2 ton) prop fighter.
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#3
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Are there any actual accounts from WW2 pilots concerning the shaking of the plane when firing the 20mm?
I've read a few biographies, but nothing was ever mentioned about it one way or the other. |
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#4
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I'd like to see the head shake for firing weapons turned into vibrations instead, at the moment its like driving down a bumpy road. Its not fun. But the concept is great so i hope it gets refined to create a great effect.
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#5
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20mm I dont know, but the axe mounted 37mm in the Yak-9T, or the 45mm at the Yak-9K, yes. The IL-2 reproduced very well the effect and in the real planes was really so, that is well documented .The advise was to fire only very short bursts of 2, 3, 4 shells and this machines were in general assigned to crack aiming skilled pilots. Aircobras had also the same effect, with the 37mm but a little less.Of course, that´s very heavy stuff compared to the 20mm.
Last edited by Danelov; 06-08-2011 at 01:07 PM. |
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