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Performance threads All discussions about CoD performnce

 
 
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Old 06-08-2011, 04:29 AM
FS~Phat FS~Phat is offline
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Quote:
Originally Posted by naz View Post
Hi mate

I made a track but whenever I try to upload it i get an error message saying it is an invalid file (sigh)... One of the file types listed when trying to upload is .zip, so I have tried uploading the trk file as is, and also compressed with 7zip and also winzip to no avail..I think I am going to just give up LOL.

For what its worth when I recorded it, this is what happened...

Sitting in Cockpit...FPS mainly between 70-80 (a few dips in to the 60s and the odd spike into the 90s)
I zoom into the right hand side of the cockpit panel...FPS over 100 ... even up to 120
Turn on Fuel cock and magnetos...FPS still 65-75
Start engine...FPS same
Wait for engine to warm up...FPS same
Turn my head and look over right shoulder...FPS instantly drops to high 20s
Look forward again...FPS now remains in the 20s and 30s
Zoom in to right side of cockpit..FPS in the 50s now instead of 100+
Take off, fly a bit, dodge a few bullets, fire a few myself...FPS mainly in 20s and 30s.

I haven't tried the Bad Company profile yet...might leave that to another day if at all. I don't want to sound lazy or unhelpful but I think I am just flogging a dead horse now and am pretty much over all the continual testing. Thanks for the offer to help in any event.

I basically get nice gameplay with solid FPS of 40+ (In QMB missions at least) using pseudo fullscreen (which only uses one of my GPUs on the 5970), so i might just stick with that for now.

It may well be something i am doing wrong to be fair as i am no expert at these things...as being unable to upload the trk file here probably attests!
Firstly nice mission.

Everything on high with grass,shadows,roads on @ 1920x1080
Max 155 FPS
AVG 64 FPS

The 155 was when you zoomed into the cockpit dials.
FPS dropped slowly from a higher AVG of about 80 FPS to the 64FPS as the AI planes came into sight.

No issues with FPS dropping while looking over shoulder.
I will double check with another run.

Take II
MAX 166 FPS again when looking at cockpit dials
AVG 110 FPS when on runway starting engine
AVG 50 FPS once in combat (varied between 45-55 FPS) so the actual AVG was too heavily influenced by the amount of time on the ground
Seams the AI didnt really cause the drop in AVG FPS it was the increased draw distance once your airborne.
FPS consistent through out and smooth.

GPU utilisation was 66% for all 4 cards when on the ground and 40% when in combat.
Looks like I need some more CPU cycles for rendering as I have heaps of GPU headroom and only 4 threads of my CPU being used.
The sooner they split rendering to its own cores the better!

Last edited by FS~Phat; 06-08-2011 at 04:46 AM.
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