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#1
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Just wanted to ask, where is the quest to own your own castle located at? It is available right at the beginning? Just wanted to check if the mod loaded correctly.
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#2
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Quote:
Enjoy the mod, if it works. |
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#3
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Thanks! Just wanted to double check but did you edit the lightning ability of the archmage? Since the ability seems to work on some units ( aka bears) but doesn't work on others (royal snake).
Oh and the dragon building for my own castle was suppose to give me two units of dragon, however, it only gave me one unit of dragons, although is was a huge stack of 150 red dragon. |
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#4
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Yeah, if it gives you less unit stacks than it says, it just means that it gave you two stacks of the same unit.
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#5
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Lol, I guessed that might be it. Btw, there seems to be a bug with the level 4 guardian angel medals. I have just achieved that level 3 guardian angel medal , but the count resets to zero.
I got the following message when I hover over the guardian angel medal. "[reward_guardian_angel_cond4] NF 0/300" The medal for level 3 treasure hunter works fine though, Edit: Ok, managed to solve part of the problem. Apparently the eng_reward.lng file is missing some of the hints for level 4 and 5 medals. Solved it by copy and pasting in hints for everything. However, the spell count for the guardian angel medal has still reset to zero. Does anyone know where the file storing " number of spells cast" is located? Last edited by shinjiikuri; 06-11-2011 at 03:37 PM. |
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#6
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Hello ppl i`we been absent some time, but i`m back
@shinjiikuri check my post on 4th page of this tread, and you should fix problme with 4/5th medal lvls (if you havent already done that). |
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#7
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I have the same problem as Shinjiikuri Is it because of level=1 ? what does it mean ? or order=10 or complex=1, anyone knows what it means... The change I made versus the original is that I have changed the requirement and added fire rain.... Please comment Here is my medal file... medal_fire_mage_2 { category=o image=heroitem_medal_fire_mage.png hint_config=object_item label=itm_medal_fire_mage_2_name hint=itm_medal_fire_mage_2_hint information_label= maphint= mapinfo= price=10 maxcount=0 level=1 race=human use {} mods { mana=limit,10 } propbits=medal params { max1=40 max2=100 max3=170 max4=280 max5=400 order=10 complex=1 param=0 var1=spells_used-spell_fire_arrow,spells_used-spell_shroud,spells_used-spell_fire_breath,spells_used-spell_fire_ball,spells_used-spell_fire_rain var2=spells_used-spell_fire_arrow,spells_used-spell_shroud,spells_used-spell_fire_breath,spells_used-spell_fire_ball,spells_used-spell_fire_rain var3=spells_used-spell_fire_arrow,spells_used-spell_shroud,spells_used-spell_fire_breath,spells_used-spell_fire_ball,spells_used-spell_fire_rain var4=spells_used-spell_fire_arrow,spells_used-spell_shroud,spells_used-spell_fire_breath,spells_used-spell_fire_ball,spells_used-spell_fire_rain var5=spells_used-spell_fire_arrow,spells_used-spell_shroud,spells_used-spell_fire_breath,spells_used-spell_fire_ball,spells_used-spell_fire_rain } |
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#8
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I'm no expert on modding, but based on what little I've done with KB, your change looks okay to me. Did you make identical changes to the other entries for the medal? Each entry has to have the same values shown below for it to work.
max1=40 max2=100 max3=170 max4=280 max5=400 order=10 complex=1 param=0 var1=spells_used-spell_fire_arrow,spells_used-spell_shroud,spells_used-spell_fire_breath,spells_used-spell_fire_ball,spells_used-spell_fire_rain var2=spells_used-spell_fire_arrow,spells_used-spell_shroud,spells_used-spell_fire_breath,spells_used-spell_fire_ball,spells_used-spell_fire_rain var3=spells_used-spell_fire_arrow,spells_used-spell_shroud,spells_used-spell_fire_breath,spells_used-spell_fire_ball,spells_used-spell_fire_rain var4=spells_used-spell_fire_arrow,spells_used-spell_shroud,spells_used-spell_fire_breath,spells_used-spell_fire_ball,spells_used-spell_fire_rain var5=spells_used-spell_fire_arrow,spells_used-spell_shroud,spells_used-spell_fire_breath,spells_used-spell_fire_ball,spells_used-spell_fire_rain |
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