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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I couldn't quantify with a particular percentage, all I have is the experience of how sitting under perspex seems to me and even new/clean perspex casts a fair bit of shadow and in game it doesn't feel so wrong to me, but I will concede that 20% does sound too much.
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#2
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Since the shading is quite disturbing, I fly always with open canopy, and noticed that several online players do the same. We didn't have this issue with Il2-1946.
Cheers, Insuber |
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#3
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true but il2 1946 doesn't have the same shader materials and self shadowing effects.........semantics really I guess, one thing reading all the forum illustrates is there will 'never' be a one size fits all solution to any software.
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#4
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Well, hope they will fix those fake tracers first...
![]() Then they could reduce transparency opacity from 20% to 10 %... Salute ! |
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#5
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Yeah, it is a low priority issue, but still it's very visible ...
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#6
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agree i would like to tweak gamma like you can do with other games
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
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#7
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Quote:
Very impressive study and demonstration that you did ! Congrate...I didn't want to be rude with my comments about tracers and minimize the importance of your subject... But since you are quite brilliant with technology, you could indeed try to "measure" the tracer's parameters and try to figure out what is so wrong about them...It is a kind of friendly challenge here.. ![]() Thanks ! Salute ! |
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#8
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I think the whole "glass is dark" effect won't work on a computer game. In real life your eyes would adjust to the fact that there is less light overall and you wouldn't see the windows being dark at all - only everything else (the cockpit) would appear a tiny bit brighter. If you would open the canopy (or fly a convertible like the fiat) then you could see the difference, but not when your whole vision is covered by the same glass.
I think a better simulation would be to have the glass darkening effect disappear once you close the cockpit and make it 100% transparent (except some shadows maybe). When opening the cockpit the glass could appear a bit darker after a moment... This would oppose the effect you have now and encourage you to fly with the canopy closed |
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