Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Mods, discussions, links, etc.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-03-2011, 05:07 PM
Qpassa's Avatar
Qpassa Qpassa is offline
Approved Member
 
Join Date: Jan 2010
Location: Valladolid-Spain-EU
Posts: 700
Default

I came
__________________
Expecting:
Call of Duty

Youtube Profile: http://www.youtube.com/user/E69Qpassa
Reply With Quote
  #2  
Old 06-03-2011, 05:46 PM
Doc_uk Doc_uk is offline
Approved Member
 
Join Date: Mar 2011
Location: UK, Alton, Hampshire
Posts: 722
Default

Nice, cant wait
Reply With Quote
  #3  
Old 06-03-2011, 05:51 PM
BigPickle
Guest
 
Posts: n/a
Default

Did you get my pm Jafa, notably the second one. Great work by the way!
Reply With Quote
  #4  
Old 06-04-2011, 08:39 AM
fireflyerz fireflyerz is offline
Approved Member
 
Join Date: Dec 2007
Location: All over the world...
Posts: 417
Default

Quote:
Originally Posted by BigPickle View Post
Did you get my pm Jafa, notably the second one. Great work by the way!
Yes , sorry , been meaning to reply but forgot and also I think something fishy is going on as my game has changed itself overnight without any update, as for the sounds distance thing I haven't tested it yet or the twins either , keep an eye on your mail mate im going to send you my sounds at some point over the next few days for a second opinion if you dont mind.
Reply With Quote
  #5  
Old 06-04-2011, 11:43 AM
Towarisch Towarisch is offline
Approved Member
 
Join Date: Jan 2010
Posts: 62
Default

Great work jafa. However You are the greatest Bunny..hihi... THANK YOU SO MUUUCH for your work and time who you spend you for this sim. Iam so nervoes for this great sound mod....rrrooaarr.

Have a good time, with your family too

Best regards from Germany

Towarisch

Last edited by Towarisch; 06-04-2011 at 11:59 AM. Reason: PS. ...sorry for my poor english. It´s from school :rolleyes;
Reply With Quote
  #6  
Old 06-04-2011, 01:48 PM
Strike Strike is offline
Approved Member
 
Join Date: Jul 2010
Location: Norway
Posts: 684
Default

To be honest, the engines sound great, but the clarity of the gunfire is too good from inside the cockpit in my honest opinion. The BigPickle MGFF sounds are much more spot-on in a realistic gunfire sound aspect.

RedBatFlight made a soundmod for IL-2 called "Distant Sounds Mod" and it was excellent in both realistic distance sounds and gunfire/explosions. A fusion between his gunfire sounds and your engine sounds would be a wet dream.

http://www.youtube.com/user/RedBatfl.../4/9G8xWDyGwX8

I think the distance sounds are great, also the internal gunfire and distance external gunfire sounds great

Here is a "realistic" flyby with gunfire sound:



As you can clearly hear, it's just "clapping" noises from relatively large guns (.50 cal).

The high-clarity metal clank sounds are for counter-strike, there I said it...

Heres a better attempt to re-create a real-life sound environment...



Ok, gotta fly.
Reply With Quote
  #7  
Old 06-04-2011, 02:30 PM
pupo162 pupo162 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,188
Default

impressive post,

thank you
Reply With Quote
  #8  
Old 06-07-2011, 03:13 AM
Liz Lemon's Avatar
Liz Lemon Liz Lemon is offline
Approved Member
 
Join Date: Apr 2011
Posts: 111
Default

Quote:
Originally Posted by Strike View Post
As you can clearly hear, it's just "clapping" noises from relatively large guns (.50 cal).
That clapping noise is bullet crack cause by the round exceeding the speed of sound. Of course you'd have to take the Doppler effect into account as well.
Reply With Quote
  #9  
Old 07-30-2011, 09:07 PM
lothar29 lothar29 is offline
Approved Member
 
Join Date: Jun 2010
Posts: 81
Default

do not install any sound? as you install please? gread work
Reply With Quote
  #10  
Old 06-05-2011, 09:15 AM
BigPickle
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by fireflyerz View Post
Yes , sorry , been meaning to reply but forgot and also I think something fishy is going on as my game has changed itself overnight without any update, as for the sounds distance thing I haven't tested it yet or the twins either , keep an eye on your mail mate im going to send you my sounds at some point over the next few days for a second opinion if you dont mind.
No way its not just me, mine did the same thing it worked then next day just stopped, working in third person also my modded gun sounds stop sometimes too. I thought it was something to do with my sample lengths or the formats they were in, I've litterally torn my mod to pieces and still get these problems even with just guns.

# Also the distance sounds are controlled by the game engine in COD, it fades the sound and changes the tone the greater the distance from the player camera etc

I'd be glad to help out mate

Last edited by BigPickle; 06-06-2011 at 07:10 AM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:59 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.