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#1
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I came
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#2
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Nice, cant wait
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#3
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Did you get my pm Jafa, notably the second one. Great work by the way!
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#4
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Yes , sorry , been meaning to reply but forgot and also I think something fishy is going on as my game has changed itself overnight without any update, as for the sounds distance thing I haven't tested it yet or the twins either , keep an eye on your mail mate im going to send you my sounds at some point over the next few days for a second opinion if you dont mind.
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#5
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Great work jafa. However
. THANK YOU SO MUUUCH for your work and time who you spend you for this sim. Iam so nervoes for this great sound mod....rrrooaarr.Have a good time, with your family too Best regards from Germany Towarisch Last edited by Towarisch; 06-04-2011 at 11:59 AM. Reason: PS. ...sorry for my poor english. It´s from school :rolleyes; |
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#6
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To be honest, the engines sound great, but the clarity of the gunfire is too good from inside the cockpit in my honest opinion. The BigPickle MGFF sounds are much more spot-on in a realistic gunfire sound aspect.
RedBatFlight made a soundmod for IL-2 called "Distant Sounds Mod" and it was excellent in both realistic distance sounds and gunfire/explosions. A fusion between his gunfire sounds and your engine sounds would be a wet dream. http://www.youtube.com/user/RedBatfl.../4/9G8xWDyGwX8 I think the distance sounds are great, also the internal gunfire and distance external gunfire sounds great Here is a "realistic" flyby with gunfire sound: As you can clearly hear, it's just "clapping" noises from relatively large guns (.50 cal). The high-clarity metal clank sounds are for counter-strike, there I said it... Heres a better attempt to re-create a real-life sound environment... Ok, gotta fly. |
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#7
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impressive post,
thank you |
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#8
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That clapping noise is bullet crack cause by the round exceeding the speed of sound. Of course you'd have to take the Doppler effect into account as well.
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#9
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do not install any sound? as you install please?
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#10
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Quote:
![]() # Also the distance sounds are controlled by the game engine in COD, it fades the sound and changes the tone the greater the distance from the player camera etc I'd be glad to help out mate Last edited by BigPickle; 06-06-2011 at 07:10 AM. |
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