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#1
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Sorry, ran into another one of those "abort, retry, ignore" script errors that occured when I hit a goblin catapult with my disintegration ray with Asmo the Beholder.
I don't remember the precise errors message though. I wonder if it is language related or something else? So far, this is a really good mod. Too bad the language thing makes it hard to figure out some of the quest dialogue, but not too bad. Seems somewhat balanced, but the early game for mages is MUCH easier now that you have Asmo. The levelling idea seems pretty good since it does reward you for using some units very early on in the game. |
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#2
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Oh, OK. I am waiting for a response from him about that. From what I read in the thread they found that out as well and I think now someone else is doing it.
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#3
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What's the in-game name for isle "Nameless" (undead isle) and "Scarlet Wind" (the second isle you get to)
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#4
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Quote:
debir=Debir bolo=Bolo verona=Verona red_wind=Scarlet Wind dersu=Dersu uzala=Uzala tekron=Tekron rusty_anchor=Rusty Anchor montero=Montero tekron_jewel_dundeon_01=Gemstone Mines shettera=Sheterra elona=Elon nameless=Nameless rehau=Reha umkas=Umkas darion_1_demon=Greenwort darion_green=Greenwort I hope that's what you were looking for. |
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#5
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Two questions for those who worked on Red Sands. Do I have permission to use resources (I.E textures, models, units, etc.) from this expansion in my mod? And whom should I credit for usage of such resources?
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