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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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im not just saying this and irregardless of any points of view, id still rather be flying over ClOD scenery. and to date ive not enjoyed flying over any scenery quite as much. The construct method in ClOD is rather advanced compared to all other scenery out there in flightsim form. but i honestly believe to this date. ive not seen better. granted the artistic impression might not suit but still its better than anything else ive flown over. there maybe one excepetion. arma 2/3.(only for content and shader implementation) but i dont believe i flew. I WASD'd it. And i cant say its better looking but the construct is bangin' ! If that construct method could be translated from around 20km's to around 200 km.s then it could be representative to this debate. but stiill ! in my eyes and artistic impression not with standing. ClOD is better before my eyes if you look past the artistry.
Last edited by Ali Fish; 06-01-2011 at 01:59 PM. |
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#2
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I you want to look the future, look at Outerra :
http://outerra.com/ The first sim which will use Outerra will bomb all the others to the ground ! |
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#3
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Quote:
Last edited by Ali Fish; 06-01-2011 at 01:56 PM. |
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#4
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#5
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I don't know for what reasons, either technical or editorial ones, an aviation sim with combat features must have by nature a crappy landscape in 2011.
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#6
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its where the weight lies with the title, today we still have to sacrifice everything for our further advanced physics and object calculations. If that wasnt the case we might have scenery twice as good as....... lets say Ace combat or hawkz or whatever its called. Taking that into account seriously.... ClOD scenery is bloody good !
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#7
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Quote:
A few of the clips on the the tube are gob-smacking. Wonder what sort of pc you'd need? |
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#8
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its nice, but still has that luminous green grass colour... they need to revisit "Lukla" as well
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#9
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All I want is a hard core sim that looks like this:
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#10
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...today we still have to sacrifice everything for our further advanced physics and object calculations.
+++++++++++++++++++++++++ Yes, this may be true, but this may be also a cheap trick to excuse bad coding optimisations. I still have an Athlon 3000 with 1 giga of ram and a Radeon pro 9700 - so basically now a third-world pc -and IL2 is still quite smooth and pretty on it. I will have in a few months a Bulldozer octocore with 12 gigas of ram and a Nvidia 580 with 3 gigas (for rendering work) and I'm no more ready to believe that with a 2011 config (even with a less powerful one) it's still not possible to have, at the same time, enough ressource for physics calculations and graphic calculations, at least at a level noticably different than ten years ago. |
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