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#1
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Finaly it`s seems some1 read my posts about giving rune bonuses to other units except rune mage. This should be great mod to play, and no loss is much more chalenging but also awarding
Only wonder this : how does geting more units after geting enough leadeship affect those that you already get at some lvl ? Is it same as was in WoG, sharing all exp to new number of units, or . . . ? Good job so far, i hope to see soon finished version in english. Take care |
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#2
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No, it doesn't share. It's common and persistent.
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#3
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I`m not sure we understood each other. Lets say you have stack of 200 upgraded Berserkers with +1 speed and initiative (that`s some higher lvl i quess) and you get 100 more berserkers. Does new stack 300 berserkers) also have +1 speed and +1 initiative, or they lose some exp due to bigger number of units ? Do you get my point here ?
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#4
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Quote:
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#5
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Hm . . . seems a bit unbalanced. So we take couple units and get them to high lvl, and after that buy all we can cary and all of them will have experiance already. No mater if new troops haven`t fought any battles. Is there any way to distribute gained exp to all troops? Not just ot give exp lvl`s to new units you just bought in castle/shop
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#6
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It would be strange to be different. You should have upgraded berserkers and normal berserkers in your army at the same time, so you basically waste a slot just to upgrade the normal berserkers.
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#7
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I dont think we understood each other again. Here`s what i thought : you play mage and all heappy when hit 2500 leadership get 1 black dragon and lead him around fighting and before you get 5000 lead, your 1 BD got some unit exp and upgraded some stats. So when you get second BD are they separated first BD is expert lvl from before, and second is noob just bought/hatched from egg, or you continue game with 1 stack of 2 BD on medium lvl where second BD got part of experianced one(they shared exp first gained during battles) ?
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