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Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Movie Making and Videos

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  #1  
Old 05-31-2011, 01:45 PM
jg27_mc jg27_mc is offline
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Quote:
Originally Posted by TUCKIE_JG52 View Post
If you said that, I assume you have not flown in any of the unrealistic online small maps of 1946. You are still comparing that map with a realistic one.

Small online maps are unrealistic yes, that's a fact. But it happpens on every simulator that has one map in that concept.
I am aware of this too. I am a experienced online 1946 pilot, started flying online in 2004 (almost exclusively in the War Clouds Western Front Server, I'm guilty of being used to historical/quality maps).

I guess I expressed myself badly. The point I was trying to say was that, IMHO, the overall quality of the terrain (mesh, colors and how trees are placed) don't match 2011 standards.

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Originally Posted by TUCKIE_JG52 View Post
Big on/offline maps... nothing to compare, CoD has no rival! I cannot understand why you feel that trees are horrible, horrible is what we had in 1946... have you stopped to watch a tree in CoD from short distance?
Agree regarding short distance (it has no rival)... However, since this is a flight sim, I consider far more important the look and "feel" from a certain distance.

With those colors,trunks and the way they are placed in some parts of the terrain (like in elevations of the volcano map or in the Cliffs of Dover beaches), I always have the feel I'm looking to some tropical tree specie, not what we would expect to find in southern England.


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Originally Posted by TUCKIE_JG52 View Post
Anyway that's your oppinion, I'm not agree but I will defend that everybody can expresss himself
Not a problem... After all this is a forum. Just thought to express my feelings regarding the videos posted.

I also consider CloD has no rival in some aspects (e.g. cockpits, CEM, FM, DM), but there's a lot of tweaking to be made in the map/terrain and sound aspects.

Every time I watch terrain/map videos of RoF and WoP (altough not perfect), I always feel that CloD had a big fail in this particular department.


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Originally Posted by LoBiSoMeM View Post
Saturday I'll get a NVIDIA 560Ti and will record again and will post a new video with same recorded track, with average FPS too, for comparsion.
That should be interesting.

BTW, the clip you've recorded is great/beautiful considering you system specs... But it was done over water, I wonder how much fps you can achieve over land without lowering in-game settings.

Last edited by jg27_mc; 05-31-2011 at 05:33 PM.
  #2  
Old 05-31-2011, 06:24 PM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by jg27_mc View Post
BTW, the clip you've recorded is great/beautiful considering you system specs... But it was done over water, I wonder how much fps you can achieve over land without lowering in-game settings.
As I said, with the settings saw in video, I get 35 average FPS over water. Without shadows, can get 50FPS average.

Over land, with textures medium and forest low, without shadows and with medium/low shading, can achieve 25/30 FPS average in this rig, without much trouble. Some drops just over London with clouds, but nothing that go lower thar 15 FPS sometimes.

The video itself isn't good to show FPS performance. I recorded in internal CloD recorder, so, fixed FPS. That's why I put the average FPS I get with the settings saw in video, in the title of the post. Over land, as over sea, no stutters at all with lower/medium settings, due to low VRAM: textures medium, forest low and no shadows = no stutters and fluid gameplay. And good visual.

Last edited by LoBiSoMeM; 05-31-2011 at 06:30 PM.
  #3  
Old 05-31-2011, 07:27 PM
ATAG_Doc ATAG_Doc is offline
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Originally Posted by jg27_mc View Post
Snip...

BTW, the clip you've recorded is great/beautiful considering you system specs... But it was done over water, I wonder how much fps you can achieve over land without lowering in-game settings.
Here are a couple of videos over London.


and

Understand we may not have same system specs but even then if we did I try to keep the system as quiet as I can.
  #4  
Old 05-31-2011, 08:25 PM
jg27_mc jg27_mc is offline
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Originally Posted by timej31 View Post
...Understand we may not have same system specs but even then if we did I try to keep the system as quiet as I can.
What do you mean? Sorry, I didn't catch the idea in your last reply...

What's your in-game settings in those London videos?

Cheers.
  #5  
Old 06-01-2011, 05:23 AM
ATAG_Doc ATAG_Doc is offline
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Originally Posted by jg27_mc View Post
What do you mean? Sorry, I didn't catch the idea in your last reply...

What's your in-game settings in those London videos?

Cheers.
Hi and sorry. All settings high or very high / max with ssoa / EP off and 1920 x 1080.
  #6  
Old 06-02-2011, 04:28 AM
Les Les is offline
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I really like Black and White-



But I like desaturated colour too-



And I also like saturated colour as well-



It's a dilemma.
  #7  
Old 06-06-2011, 03:51 PM
Ataros Ataros is offline
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Originally Posted by Les View Post
I really like Black and White-
Looks great! You may wish to try some old cinema filters http://compression.ru/video/old_cinema/index_en.html and adding a projector sound. I used to have a set of filters called something like guncam suit but can not Google it now. But there are some results if you search for old movie or cinema filters for virtualdub or other editors.
  #8  
Old 06-06-2011, 06:43 PM
Les Les is offline
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Thanks for the link Ataros. At the moment I'm exploring more basic 'clean', 'new print' sort of looks and checking out some simple variations on that, but will probably explore some of the 'aged' and 'damaged print' looks at some point too.

In the meantime, here are some colour versions of the previous video clip -

Original colour -



Slightly blurred -



Slightly blurred and desaturated -



Slightly blurred and desaturated and brightened -



I don't expect people to watch all of these clips, but if they're interested they can open them up here or in different browser tabs on Youtube and compare the different looks, then perhaps choose which one they want to watch all the way through.

With the ability in this digital age to present various versions of an image, it seems a bit strange to me to impose my personal image preferences upon the end viewer of the image. There are certain filmic conventions that might determine which visual look or style is more suitable for a particular kind of subject matter, and maybe I'm just letting my indecision get the better of me, but why not let the audience decide?

Last edited by Les; 06-06-2011 at 06:49 PM.
  #9  
Old 06-06-2011, 07:34 PM
Lololopoulos Lololopoulos is offline
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Quote:
Originally Posted by Ataros View Post
Looks great! You may wish to try some old cinema filters http://compression.ru/video/old_cinema/index_en.html and adding a projector sound. I used to have a set of filters called something like guncam suit but can not Google it now. But there are some results if you search for old movie or cinema filters for virtualdub or other editors.
So far the AI motions have been very jerky and look unnatural. I think good gun-cam vids and sim movies will have to wait until they smooth the movements out.
  #10  
Old 06-07-2011, 09:12 AM
Ataros Ataros is offline
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Quote:
Originally Posted by Les View Post
And I also like saturated colour as well-
Could you use it with dynamic range compression/reduction filter (sort of levels reduced in photoshop) and increased contrast?

Desaturated with compressed range could be also very interesting.

I love the look of the 50s films or late war gun camera color footage.

Which software do you use for video editing?
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