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#23
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Nice work with +res% and +crit%, seeing this i would never make it functional
![]() It pretty simple looking it this way, but i only wonder why you after function body have 3 times : end end end ? You have 2 if start: if defenseb > 0 then if Attack.act_ally(a) then. So i ask why closing 3 functions, when only 2 started ? It works, and it`s great but every 5 points of att/def . . . seems a bit much. But with you already making string, it`s easy to alter it (to something every point of attack gives 10% crit ![]() And about editor, i checked it and found in your mod sessions/items/medals you placed 4/5 line there, and in original campaign it`s only 1/2/3 lvl medals. How did you add those lines ? My editor crashes when ever i try to change something in that area. Beside changing those lines, also medals.txt and eng_rewards should be changed to match settings in editor but i think this should work. You mentioned couple posts above that almost everything can be modded except medal requirements. But you already added 2 new lines in editor to make your 4/5th medal lvls work. So how come spell required itself cant be changed ? Last edited by Fatt_Shade; 05-30-2011 at 02:19 PM. |
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