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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Quote:
Originally Posted by 41Sqn_Stormcrow "I did some testing with the ingame 109 using a clock. It takes 4 secondes for 15 minutes and 16 seconds for one hour both increasing and decreasing the pitch. So if I understand right, it is four times slower than it should be." Originally Posted by IvanK "I agree and thats exactly what the devs have been told." BTW, Im impartial, just want it to be correct. |
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#2
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#3
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Radio commands is the biggest issue for me right now. Having a full squad following me during air combat and eventually crashing into each other is just plain stupid.
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I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. |
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#4
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I have stutters, freez, blue lines at horizon, flickering shadows and sound cut in mp. I can live with any bugs but sound disappear in mp. Please someone fix that disappointing bug. Thank you.
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AMD Phenom II X6 1100T 3.3 GHz 8 Gb RAM AMD Radeon HD 6970 VGA 64 Bit Win7 |
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#5
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-that you can change crew postions ONLINE without the engine temperatures are set to ZERO
-that the arming screen is fully and working integratad in the whole game. - simplified FMB or at least a proper documentation for it ! -CEM and FM fixes are taken for granted -overworking of the CEM handling to give all planes at least the same logic in handling gamecontrols=CEM output |
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#6
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To be breve:
-General stability of the programme -Sound -Aerodynamics parameters of aircrafts, mainly the underpowered types like the Spitfire Mk I -This ugly "Tie Fighter" laser firing guns Last edited by Danelov; 05-30-2011 at 11:30 AM. |
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#7
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Insuber, it would be great if you could include all bug reports in your first post. Otherwise this thread will soon be as useful as the other bug threads.
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#8
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#9
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Okay, here goes:
-graphics glitches (triple line on the horizon, ground/water textures overlapping, shimmering shadows, building pop-up is too pronounced, dots visible through clouds and buildings (for ground objects), AA poor or not working). -sound bugs (as documented in other posts) -training missions - the two last training missions don't load, and subsequently freeze the game Frankly, I have logged only about 14 hours in the sim so far, so I can't talk about more issues. |
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