Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds > Mods

Mods King's Bounty: Crossworlds Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 05-29-2011, 10:36 PM
grimeleven grimeleven is offline
Approved Member
 
Join Date: Feb 2010
Posts: 72
Default

Yes awesome mod so far and i tried to translate it, units and specials mostly but the translators simply messup the code and put "spaces" where it must not, hence breaking the code. Several translators all do the same errors. It worked in part but the info tooltips we're garbage letters because of the spaces. There was LUA errors too (special_hint.lua) related to non-translated mismatched names and info.

Here's what it did in the translate
cpi_defense_res_D=^def_hint_t1^[dis](Защищен)[/c]
=
cpi_defense_res_D = ^ def_hint_t1 ^ [dis] (protected) [/ c]

If anyone interested in further check localization\eng_units.lng, eng_units_features.lng, eng_units_specials.lng

Renamed from rus_units..lng etc
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:40 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.