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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Spent a couple of hours at your REPKA server, I am sorry I can't recall which of the three it was (was full real, blue and red in France), it was the one with most players online at that moment.
I do not know whether it was thanks to my new Ramdrive setup but it was a great server, no lag, no problems (constant fps > 55) flying non stop for so much time. Maybe it should have some more Blue bombers attacking? I saw at least six groups of two Wellington each, attacking whereas I think only one JU-88 group of two and one group of four JU-87 went out (I can be wrong of course). What I found very annoying is that I could not correctly assess the dots' distance, I saw somebody posted it today as a bug in the forum - very annoying. Excellent server, I am looking forward to see how it goes when 40-60 pilots are online! ~S~ |
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#2
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I think you where on the #1 server.
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#3
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All the Repka servers seem to have crashed
Managed to connect to Repka 1 but couldn't create a plane after choosing my base, bit later it timed out and all 3 repka servers are gone. |
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#4
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Thanks. That was a Steam disconnect. In some cases it requires manual restart and than servers could be down for several hours. Now all 3 are up again.
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#5
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Quote:
Bomber groups are of cause balanced in terms of bomber quantities per side. Script selects sub-missions randomly and this is why you may see several red missions in a row sometimes but then several blue missions. Also if you fly mostly for one side you will usually meet bombers of the opposing side. ~S~ form 3GIAP and give our regards to 335th_GRTamel. We had a lot of great time with 335th in VEF2. |
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#6
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Please check out Repka #4 server tonight. It is our test server we put up from time to time.
It runs a script form a member of the dev team where tanks move frontline and airfields change their side accordingly. To finetune the mission I need your feedback on the following: - ground battle intensity: should in be reduced or increased - what you like about the mission - what can be added to make things better AI aircraft temporally switched off to test ground war exclusively. Do not take off close to frontline or you could be vulched by a tank. (like here Probably you can not take off from a captured airfield till next patch anyway due to a game bug. |
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#7
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Its nice the REPKA server, I always enter there because I have a good ping there and there's a lot of people, but I would disable the external views and the automatic pilot.
A video of your server |
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#8
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Thanks for sharing!
Repka #1 has externals and autopilot off. Why do you think autopilot should be off? I think AI can not fly as good as humans anyway? Autopilot will be off after next restart on #3 too. |
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#9
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A friend of mine told me that Autopilot helps you when you have a stall, for example. I havent tested it yet
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#10
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Quote:
Just on the autopilot thing, since I also have not tried it myself either, what does it do (or not do)? Regarding external views, I like external views, they allow the magic of this game to come to realisation! On the other side however, the "external view nearast enemy" gives an unfair advantage during dogfight. IMHO "external view" is good, "enemy/friendly rotating view" (CTRL/SHIFT-F2) is good, "external view nearest enemy" is less good. ~S~ |
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