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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-24-2011, 10:12 PM
JG53Frankyboy JG53Frankyboy is offline
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Online , and ONLY online:
are you able to change positions in a Blenheim without its engines are stopping?

Offline i have not this proplem!
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  #2  
Old 05-25-2011, 03:20 AM
Blackdog_kt Blackdog_kt is offline
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There is some bug with temps resetting/fluctuating when you change crew positions for the first time, it's this that kills the engines.

A temporary work-around is to cycle through all the crew positions when you first spawn on the ground, before your engines are started. I haven't tried this, but several people reported some improvement.
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  #3  
Old 05-25-2011, 09:24 AM
JG53Frankyboy JG53Frankyboy is offline
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WOW, never expected this..........................
And it always happens. THAT IS a serious bug for online play !!!
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  #4  
Old 05-26-2011, 01:28 AM
1PL_Lucas 1PL_Lucas is offline
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I would like to thank you all for all the tips regarding the Blenheim. Today, I finally managed to take her off and I flew the Cross Country mission to France. Looks like we have to keep CHT temperature between 200 and 250C Deg. Once I broke the upper limit, my starboard engine started to vibrate and lost about 200 RPM's. However, I managed to continue the flight and land in France. The next step will be to take off with the full fuel load and then I will expriment with the bomb load. That advanced system modeling creates lots of fun and teaches to check gauges every few minutes.
While I did not have any problem with the Sptifire and Hurricane (i have learnt a bit about their behaviour thanks to the A2A S. Spitfire Mk.I/II for the MS FSX), the Blenheim was a mystery for me Pity that only four planes are mentioned in the manual, but maybe we will have some pdf tutorials in the future, just like there are some for the RoF for example.
Thanks,
Lucas
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  #5  
Old 05-26-2011, 03:29 AM
Old_Canuck
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Default Thanks in advance

Have read all the posts and it appears that after a week the thread starter didn't bother to drop in and say thanks for all the Blenheim tips. My DVD hasn't even arrived yet but thanks in advance. Will return to this thread when the challenge (love a good challenge) of flying the Blenheim is on.

Cheers,

OC
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  #6  
Old 05-26-2011, 11:18 AM
SYN_Flashman SYN_Flashman is offline
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On the Syndicate server we have set up one of the two airfields with blenhiem as an airstart (the north western one). You still need to be careful once you have spawned (and for the love of god DO NOT switch crew positions until that bug is fixed!) but it certainly helps get you flying!

Its not on all our missions, but look for the tag when you hover your mouse over the NW belnheim airfield as it will say if its an airspawn. Whilst airstarts for this sort of thing are not our normal practice at SYndicate, the Blenheim is so delicate (and I believe possibly unrealistically so) it simply isn't being flown and given its the only human flyable offensive aircraft the RAF has we do need to get pilots into it!
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  #7  
Old 05-26-2011, 09:05 PM
Seeker Seeker is offline
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Quote:
Originally Posted by Old_Canuck View Post
Have read all the posts and it appears that after a week the thread starter didn't bother to drop in and say thanks for all the Blenheim tips. My DVD hasn't even arrived yet but thanks in advance. Will return to this thread when the challenge (love a good challenge) of flying the Blenheim is on.

Cheers,

OC
I haven't said thanks here (although I hope I've acknowledged some posters i other threads) 'cos I still haven't managed to get the dam thing off the ground yet.

Seeing as other people obviously have, the problem's me, not the game, so I'm keeping my big mouth shut until I've learnt something useful.

Sorry about that.
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  #8  
Old 05-28-2011, 02:07 PM
Seeker Seeker is offline
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I'm beginning to hate this game.

Jumped on to Repko this morning to try yet again to get the blenheim off the ground.

No sound but thought I'd try any way.

attempt #1: Engine 1 suddenly loses rev during warm up. No indication why.

attempt # 2 I have to keep jabbing the brakes despite full left trim and rudder to keep the nose straight, engine 0 suddenly loses power half way up the runway, no indication why.

Frustrated, I restart off line to get sound back.

attempt #3 same as attempt 1
attempt #4 same as 1
Attempt # 5 same as 2

This is supposed to be fun?

Obviously I'm cocking it up somewhere, you guys are managing to get the dam thing off the ground, so I accept that my procedures are at fault.

What burns me is that I can't find out why. I've got all kinds of stupid info windows open (there's realism for you! But WTF can't I get an info window with my current heading? Not real enough?) and NOTHING is giving me any feed back on why my engines keep failing. Temps are in spec, revs are in spec, manifold pressures are in spec etc. etc.

So I guess flying Red buffs is just not for me.

BTW, Old_Canuck: bite me.

Edit: My UP 3 download has just finished, so I guess that's it for this POS until the next patch. Never thought I'd say it, but a bunch of amateurs working free are producing better quality work than this.

Last edited by Seeker; 05-28-2011 at 02:09 PM.
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