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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-24-2011, 02:46 PM
David Hayward David Hayward is offline
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Originally Posted by philip.ed View Post
And to add; yes, I agree that comparisons between CloD and WoP are largely irrelevent. Because WoP is modelling a lot less details than CloD is.
Then why do you keep doing it? CoD looks better by a very large margin. There might be a few small details that WoP gets better because it's map is much, much smaller, but, overall, CoD crushes WoP like a little ugly bug.
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Old 05-24-2011, 03:05 PM
kendo65 kendo65 is offline
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David, you are really not listening to or taking on board anything that anyone is saying. The specific point we are making about one feature of WOP has been made many times now in this thread. You keep arguing about something else despite being told that most people already agree with your point (the green thing!)

We get your position, but there comes a point where it is wise to just 'agree to disagree' with what others are saying, otherwise this thing will degenerate into :

"Oh yes it is..."
"Oh no it isn't...", etc , etc
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Old 05-24-2011, 03:10 PM
David Hayward David Hayward is offline
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David, you are really not listening to or taking on board anything that anyone is saying. The specific point we are making about one feature of WOP has been made many times now in this thread. You keep arguing about something else despite being told that most people already agree with your point (the green thing!)
Sorry, but you're doing the exact same thing. You're ignoring the green puke and tiny map size and zooming in on some small detail of WoP that you like better than CoD. When you compare the overall look, including the green puke, CoD blows WoP away. It's not even a close call.
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Old 05-24-2011, 03:13 PM
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philip.ed philip.ed is offline
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Originally Posted by David Hayward View Post
Sorry, but you're doing the exact same thing. You're ignoring the green puke and tiny map size and zooming in on some small detail of WoP that you like better than CoD. When you compare the overall look, including the green puke, CoD blows WoP away. It's not even a close call.
No, we all agree on that
We are all talking about the layout of the terrain, and were doing so before you trolled in here.
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Old 05-24-2011, 03:23 PM
David Hayward David Hayward is offline
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No, we all agree on that
We are all talking about the layout of the terrain, and were doing so before you trolled in here.
WoP has a tiny map. Comparing layout is utterly ridiculous. Besides, the photos show the CoD layout looks as good as the WoP layout.
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Old 05-24-2011, 03:27 PM
DK-nme DK-nme is offline
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WoP has a tiny map. Comparing layout is utterly ridiculous. Besides, the photos show the CoD layout looks as good as the WoP layout.
You are free to have your own oppinion in the matter and that is fine, but plz don't try to convince us or tell us what to think or like...
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Old 05-24-2011, 03:29 PM
David Hayward David Hayward is offline
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You are free to have your own oppinion in the matter and that is fine, but plz don't try to convince us or tell us what to think...
I don't have to convince you of anything. If you want the game to be changed it's you who has to do the convincing. So far you are failing completely.
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Old 05-24-2011, 03:22 PM
kendo65 kendo65 is offline
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Originally Posted by David Hayward View Post
Sorry, but you're doing the exact same thing. You're ignoring the green puke and tiny map size and zooming in on some small detail of WoP that you like better than CoD. When you compare the overall look, including the green puke, CoD blows WoP away. It's not even a close call.
No. I'm not ignoring those issues. I've already said that I agree with you about them.

You're right that I/we are picking out one specific detail of WOP - that is the whole point of this thread. That one specific detail that some of us feel WOP does well and where COD could be improved if it did something similar.
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Old 05-24-2011, 03:42 PM
David Hayward David Hayward is offline
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You're right that I/we are picking out one specific detail of WOP - that is the whole point of this thread. That one specific detail that some of us feel WOP does well and where COD could be improved if it did something similar.
Judging from the screenshots that were recently posted the only thing WoP gets better than CoD is the color of the trees. I really don't see how you could find the WoP terrain layout to be better. I'm not saying this to be difficult. I really don't see what you are seeing.
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Old 05-24-2011, 03:12 PM
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philip.ed philip.ed is offline
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Then why do you keep doing it? CoD looks better by a very large margin. There might be a few small details that WoP gets better because it's map is much, much smaller, but, overall, CoD crushes WoP like a little ugly bug.
I only do it because the actual modelling of the terrain is not directly related to performance here. CloD models thousands of trees, which look like some almighty God ejaculated them over the South-East. The layout is not realitic to any real degree.
WoP is more realistic in this aspect, which is a point you seem to fail to realise.

Here we go, a rather poor WoP shot (note, not highest settings)



another, better, one:



There's a nice neat layout of trees and fields here; no hedgerows, but then what sim models those?



Nice shot of England, here.



And CLoD. Note the horribly, and unrealstically, coloured trees, and lack of dense foliage and neatly orinentated fields/trees.

I'm not bashing CloD; it has all the elements to be perfect, but it just needs a push to get it there.
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