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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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no the prop does not look right to me. it will spaz in and out even though the rpm's are constant. i expected to see a constant disc shape that is pleasant to look at like in IL 1946.
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#2
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Quote:
Also, every couple of seconds or so it looks as if the animation freezes briefly then continues. |
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#3
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its not really the animation freezing. it is more like the animation (the soothing constant disc rotation) never really gets going. at high rpm's and it just tries to by sazzing out.
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#4
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If you dont have vsync on try with it, i got terrible prop without vsync.
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#5
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Quote:
this kind of thing will only happen if the viewer "flicks" his eyes in the same direction of the spin and catches a really quick view of the prop (spinning wheel spoke, coolong fan etc) atm it, in sim, comes across as an irritation though at low rpm it looks okay
__________________
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#6
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Are you sure it's not reflected light? That's what I've been seeing at high rpms when cruising.
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#7
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If you guys in real life could go back in time and really take part in this you'd probably tell your ground crew that it isn't like the game. Hehe
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#8
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+1 White Owl
Seems more realistic to me, I spend 6 hours a fortnight in a piper Navajo with work and imo its the best we have had yet. |
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#9
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Yes the props in RL are not very visible and the props in 46 is funny.. RL is not through a movie effect.
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#10
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screw real life. we want a nice visible prop like in classic IL2.
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