Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-20-2011, 09:23 PM
Helrza Helrza is offline
Approved Member
 
Join Date: Sep 2010
Location: Sydney Australia
Posts: 214
Default

Quote:
Originally Posted by Ze-Jamz View Post
PP seems to take forever now to adjust..is that how it should be when mapped to increase and decrease?
can confirm this. takes quite a bit of time for the adjustment in the 109 tbh havnt tried the spit or hurr yet. but at least its working now

One thing ive also noticed it over london i have dissapearing/ reappearing buildings and bridges. anyone else have this problem? I do have the latest nvidia drivers 270.61.

Other than that, seems a bit smoother once again.
Reply With Quote
  #2  
Old 05-20-2011, 09:28 PM
Ze-Jamz Ze-Jamz is offline
Approved Member
 
Join Date: Jan 2011
Location: On your six!!
Posts: 2,302
Default

Quote:
Originally Posted by Helrza View Post
can confirm this. takes quite a bit of time for the adjustment in the 109 tbh havnt tried the spit or hurr yet. but at least its working now

One thing ive also noticed it over london i have dissapearing/ reappearing buildings and bridges. anyone else have this problem? I do have the latest nvidia drivers 270.61.

Other than that, seems a bit smoother once again.
I can imagine in RL as its electric operated it would take this long to adjust?...seemed before you could just start engine and taxi within 5 seconds
Reply With Quote
  #3  
Old 05-20-2011, 09:33 PM
Longbone Longbone is offline
Approved Member
 
Join Date: Aug 2010
Posts: 49
Default

NOW IT SHOWS VERSION 1.01.14.588

let's have a look
Reply With Quote
  #4  
Old 05-20-2011, 09:34 PM
Kankkis Kankkis is offline
Approved Member
 
Join Date: Mar 2011
Location: Turku, Finland
Posts: 584
Default

I get rid of my terrible stuttering over London, I lowered Texture Quality Orginal -> High, that cures my stutter over london, smooth now.

I love the new prop, it need vSync, without it terrible tearing on it.
Reply With Quote
  #5  
Old 05-20-2011, 09:43 PM
anavas44 anavas44 is offline
Approved Member
 
Join Date: Sep 2010
Posts: 25
Default

Yeah, I can confirm that this new patch runs wonders. I also love the new prop!!! I barely remember the old one LOL.

Luthier, please don't forget about the Force Feedback issue. It works fine, but it needs some high G movements before it's activated when a mission is loaded (only aileron and elevator effects, machine gun effects always work). Also, during the flight sometimes those aileron and elevator effects are disabled until some high G movements are done again.

Thanks for the continued support,
Reply With Quote
  #6  
Old 05-20-2011, 09:55 PM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

Just ran the game with the latest hotfix, and did a test above London (all maxed out, SSAO on, 1920x1200). There is something strange, the memory usage goes up indefinitely, I've stopped the flight at 2835 MB of load. Matter for Luthier . Here is the Afterburner screenshot:

Reply With Quote
  #7  
Old 05-20-2011, 10:06 PM
Urufu_Shinjiro's Avatar
Urufu_Shinjiro Urufu_Shinjiro is offline
Approved Member
 
Join Date: Oct 2007
Posts: 267
Default

Quote:
Originally Posted by Insuber View Post
Just ran the game with the latest hotfix, and did a test above London (all maxed out, SSAO on, 1920x1200). There is something strange, the memory usage goes up indefinitely, I've stopped the flight at 2835 MB of load. Matter for Luthier . Here is the Afterburner screenshot:
I don't see what's strange, seems to be working great. You have a 3gb card according to your specs, so the game is using the VRAM available to the best of it's ability. Why have 3gb of VRAM and not use it? On my 1.2gb card the game consistently uses 1-1.1gb of VRAM.
__________________
CPU: Q6600 GO @3.6ghz
GPU: EVGA GTX570 SC
RAM: 2x2Gb DDR2 1066 4-4-4
HDD: 2x250Gb HDD RAID0
OS: Win7 Pro x64
Gear: TrackIR4 & G940
Reply With Quote
  #8  
Old 05-20-2011, 10:19 PM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

Quote:
Originally Posted by Urufu_Shinjiro View Post
I don't see what's strange, seems to be working great. You have a 3gb card according to your specs, so the game is using the VRAM available to the best of it's ability. Why have 3gb of VRAM and not use it? On my 1.2gb card the game consistently uses 1-1.1gb of VRAM.
Thank you for the explanation Urufu! I remember users with 2GB VRAM reporting a max load of 1.5 MB, I believed that this was the game ceiling.

Cheers,
Insuber
Reply With Quote
  #9  
Old 05-20-2011, 10:00 PM
AARPRazorbacks AARPRazorbacks is offline
Approved Member
 
Join Date: Mar 2011
Location: SEC, USA. WPS
Posts: 222
Thumbs up

Just implanted the hot fix into my PC in the US of A. Rolling out on the tarmac to starte looking for some trolls.


Sir luthier , This song reminds me of this sim and the patches. Like it or not where addicted to Love (CLoD) thanks for the kiss.

flyer01~S~

Reply With Quote
  #10  
Old 05-20-2011, 10:14 PM
Aggro Aggro is offline
Registered Member
 
Join Date: May 2011
Posts: 12
Default

Please change the version number in the thread title. Thx
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:44 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.