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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-20-2011, 02:23 PM
Lololopoulos Lololopoulos is offline
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OMG!!! those tiger moths pics are beautiful!!
can someone post some more pics in broad day light? I haven't gotten the game yet and I really wanna see how they have improved the lighting.
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Old 05-20-2011, 04:46 PM
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DB605 DB605 is offline
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Quote:
Originally Posted by Ali Fish View Post
no its not ironic i can tell the exact differences. tbh maybe they are all old pictures the extra bloom around the glass is the new graphics imo. but thats the only thing i can take from those pics, none of them are really showing the new effects.and also have you cleared your shader cache out ?. because i wouldnt be suprised if that was causing some issues.

TOP Moth pics BTW ! whhoooyeahh !

BTW THE FLAK WORKS ! just had 3 of my wellies shotdown and 1 spit from my group from anti aircraft guns.
They are not the best pictures to show new effects like i said but i can quite clearly see differences. New ones are more clear, no more "looking through sunglasses" effect etc...
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Old 05-20-2011, 05:39 PM
Blackdog_kt Blackdog_kt is offline
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I think the reason people drum up ROF so much is that the elements of the graphics environment are better matched to each other. I'm not a graphics artist and i don't know how else to put it, but the feeling i get from ROF screenshots and videos that people link here is that it's not what the Mk.I Eyeball would see but it's consistent throughout the whole environment.

To me it seems that COD is more realistic on an component-for-component basis, it's just that they need a bit of fine tuning (like the new lighting) to make all the individual aspects of it properly integrate with each other into a complete environment.
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Old 05-20-2011, 06:48 PM
recoilfx recoilfx is offline
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ROF is like a Mac (Friendly, slick, well packaged, doesn't have all the bells and whistles). CloD is like a PC (not friendly or slick, assets don't look consistent, but you get more things simulated).
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Old 05-20-2011, 10:46 PM
Strike Strike is offline
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Originally Posted by Blackdog_kt View Post
I think the reason people drum up ROF so much is that the elements of the graphics environment are better matched to each other. I'm not a graphics artist and i don't know how else to put it, but the feeling i get from ROF screenshots and videos that people link here is that it's not what the Mk.I Eyeball would see but it's consistent throughout the whole environment.

To me it seems that COD is more realistic on an component-for-component basis, it's just that they need a bit of fine tuning (like the new lighting) to make all the individual aspects of it properly integrate with each other into a complete environment.
Couldn't agree more!
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