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| Technical threads All discussions about technical issues |
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#1
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Tested version 1.01.14550, Bf 109, Bf 110 and He 111 in FMB.
In Bf 109 and 110 as soon as I touch the prop pitch (with either increase or decrease button binded to joystick buttons) the lever jams into the increase position. I can press the decrease button and the lever goes to the decrease position but as soon as I let go it again goes into the increase position. If I press the increase button, the lever goes to neutral, keeping the current prop pitch. Checked that the joystick buttons work ok. Squadmate confirms the bug. Makes flying quite impossible. The Bf 110 still goes "Rodeo" when over 400km/h, the heading starts to bounce all over the place. Up and down and side to side. In earlier versions I could enter the rear gunner position in Bf110, this doesn't seem to work anymore. Tested the following buttons: "Jump Between Pilot and Selected position" (in Aircraft category), "Manned position #X", "Change Manned Position" and "Next Manned Position" (in View category). Generally can't switch positions in any plane. -Untamo
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AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack Last edited by Untamo; 05-19-2011 at 09:05 PM. |
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#2
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Quote:
Map your buttons to propeller pitch #1.
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#3
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Quote:
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#4
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*Facepalm* .. sorry everyone
-Untamo
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AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack |
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#5
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Support for mousewheel please!
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#6
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Prop Efects and other are behind of clouds texture...
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#7
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Running latest hot fix I am still getting lock ups requiring the task manager exit when doing ground attacks.
I normally fly either a Hurricane or a Spit and when attacking vehicle columns the game will lock up, usually on the second pass, as soon as I start firing, i.e. no explosions, just the tracers leaving the guns. I just changed the FMB mission to a 109 strafing a couple of Brit fuel colums, got spectacular explosions (flew straight through them) and did numerous passes without a lock up. An enigma I would love an explanation for. Edit. I just tried the 109 on the same column the Brit planes lock up the computer. I got several passes in including huge fuel explosions but eventually got the lock up again. On each occasion there is a huge memory spike and I think it may have something to do with vehicles towing trailers???? NOTE: THIS PROBLEM SOLVED - IT WAS VEHICLES TOWING TRAILERS/GUNS ETC THAT WERE CAUSING THE LOCKUPS. I COULD LEAVE THEM IN THE MISSION AND NOT TARGET THEM WITH NO PROBLEM. AS SOON AS I STARTED FIRING AT THEM WITH THE HURRI, SPIT, 109 OR 110 THE GAME WOULD LOCK UP WITH THE NOT RESPONDING MESSAGE Also mirrors are still a physadelic mess. Still losing sound occasionally. Still being asked if I would like to drop out of Aero. Still got that feeling of going nowhere on this. RoF, here I come. Last edited by timholt; 05-23-2011 at 02:47 AM. |
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#8
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With latest update, when i turn off map i get a blank page the same size as the map was, anyone else experiencing this???, have tried everything except reinstalling, ran very well before patch.
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