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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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The patch didnt brought real noticeable increasements for me to be honest.
The prop pitch doesnt pip back to neutral which makes it unplayable in a Bf109 with CEM. The full screen mode seem to work now, had no crashes or black screens as b4. |
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#2
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the 109 is still flyable with CEM, it just depends on how you have mapped the proppitch.
mapping two buttons, one for increase the other for decrease pitch, is not working. having it on a slider/wheel with a center is. |
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#3
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+1 i just wondered about that
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#4
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And if you havent got a slider or wheel?
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#5
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That's a good question.
Besides that, micro stutters are back over land, really bad stuttering now over LeHavre, lower performance over London than with previous versions both in Full and Pseudo. In addition to that, still no GUI fixes for custom loadouts in quick and single mission, still wrong prop on the Spit MkIa, an unflayable 109 if you don't map pitch to a slider... Seriously... Hope you will do better next time. |
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#6
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Quote:
If this game reacts that differently to different configs as to what were seeing they have a MAMMOTH task in front of them.. I dont understand coding/programming etc so i have no idea but to state what has been fixed of which their sure about to then it not happen and not happen in a big way..Wow Does this patch have the right to be called a 'retail' patch? |
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#7
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Quote:
Just noticed the new amazing flicker effect I have on the shadows now, geeez. I'll stop posting before I start ranting, lol. |
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#8
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Quote:
The fact that they ran into major trouble when struggling to implement True Full Screen Mode leads me to think that either their codebase is botched or their programming abilities are not exactly stellar. Or both. Now, what to expect for my CoD purchase? I really don't know...this patch did absolutely nothing for me; the game was running okay since almost release and major functionality is still missing and untouched. If there is no major re-thinking, things look bleak from my perspective. Quote:
So don't cook up home-made 'bugs' please... the devs might jump on it feverishly, 'fixing' it for a month or two while neglecting anything else and we're back at the situation from above
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#9
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S!
Did smoothen things, but had first Launcher.exe crash after running Black Death track. So cleared Cache, restarted computer and worked again. Still get occasional pauses/stutters while the game loads(or whatever). Especially around buildings, sometimes above water. Black Death gave lower FPS average than before. Dropped from 34-37 to 30-32. Also seems the view in BD was more zoomed out. Anyone noticed this? Shadows flicker at distance but if you look at them within "the circle of LOD" they most of times do not. Three blue stripes are in the horizon. Step towards right direction, but will wait a few patches before making any conclusions. Would be happy to have the AMD related issues sorted as I want to try CrossFire More testing to commence.. |
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