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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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The gameplay seems a little too fast , the rate of fire from the bullets and the plane movements feels like i'm on accelerated time. Usually when i'm in a close dogfight i'll slow down the time a click , it looks alot more like how it should be ( or looks like from movies
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#2
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#3
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There's not a Hun that is coming into my box over London and living to tell about it. I will dump the entire ammo supply into whatever I can hit and if that's not enough I will use speed to ram them but just prior to that I bailout. Works beautifully. Timing is everything. Jettison of your canopy and ride it out and just before you collide get out and watch the fireworks.
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#4
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I bet if you could all turn back the hands of time and actually do it you'd say "but the game is not like this at all".
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#5
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I forgot to mention in my previous post, blowing up fuel tanks certain conditions. It doesn't happen too often but i've done it a few times, you first need to rupture the fuel tank and let it streak some fuel to empty it a bit, so that there's room in it for gasoline vapors to expand.
Then, if you give it another burst and your incendiaries connect it explodes. I've found out that pausing between bursts increases the chance of this. |
#6
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I think I read somewhere that the collision boxes for the bullets and planes are smaller in COD too.
I have noticed IL2.46 seems way too easy after playing COD. I played a mission on IL2.46 and shot down 5 hurricanes and 2 spitfires before my bf109E4 ran out of ammo!! That would be impossible in COD. Also the Browning .303 and the MG17 .312 rounds are not very powerful, just rifle caliber. Il2.46 you often flying planes with large canons and 50cals... |
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