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Performance threads All discussions about CoD performnce

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  #21  
Old 04-09-2011, 10:51 PM
adonys adonys is offline
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to get rid of stutters, set the buildings to unlimited.
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  #22  
Old 04-10-2011, 05:38 AM
335th_GRAthos 335th_GRAthos is offline
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Quote:
Originally Posted by adonys View Post
to get rid of stutters, set the buildings to unlimited.

Hmmmm....interesting "out of the box" thinking, nevertheless difficult to swallow as it defies some basic rules of human logic

Would you care to elaborate some more ????


~S~
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  #23  
Old 04-10-2011, 08:30 AM
adonys adonys is offline
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is indeed out of the box, but just give it a try, it did removed the stutters for me, in my signature rig. It also didn't improved/worsened the FPS.

Regarding the explanation: unlimited buildings setting means it has ALL the buildings laid out by the level designers loaded via thee terrain prediction loader, ie in the patches ahead of you = a slower speed a loading new, unloading old building resources (having them all displayed and rendered means there's a high probability a building's resources are already loaded into memory, and a lower probability they will be unloaded as it might yet still be in use in some other part of the currently displayed map).

The "optimization" which actually consists in loading just a part of the houses also means a higher probability to have a certain resource loaded/unloaded, which results in bigger amount of HDD-RAM streaming data streaming, which is exactly the thing causing the stutters (see Kegety's performance mods, it's clear that IL2 somehow messes up the dynamic DDS mipmap generation, combined with extremely large textures).

I guess that's why they were working on Carmack's Megatexture technology (see the leftover from the conf.ini), but it seems to not be ready yet.

Last edited by adonys; 04-10-2011 at 08:32 AM.
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  #24  
Old 04-10-2011, 08:57 AM
Wolf_Rider Wolf_Rider is offline
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Buildings @ Unlimited or Low doesn't make that much of a difference stuttering wise, this end

something seems to need attention in the way the sim caches, or rather, empties the cache... going in and out of Quick Mission causes inconsistent events
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  #25  
Old 04-10-2011, 02:42 PM
FS~looksharp FS~looksharp is offline
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Quote:
Originally Posted by adonys View Post
to get rid of stutters, set the buildings to unlimited.
just gave this a try and it also works for me....

who would have thought that putting my buildings from the lowest setting all the way to unlimited would get rid of these nasty stutters... flew over london and it was near perfect.... amazing

my pc
i7 920 o/c to 3.8
gtx 285
8 gig ddr3 ram
asus p6t mobo
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  #26  
Old 05-11-2011, 01:30 PM
fireship4 fireship4 is offline
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Thanks all for the advice.
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