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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Forget the FM, DM, planes, sounds, lighting, size of maps, ground handling, fire and smoke affects, wierd green tint and online gametypes...they all are CRAP in WOP, i think i played it for about 2 hours then unistalled.
The only aspects of WOP i think are better than COD that i would gladly swap are... The very well done way fields and towns are rendered and feel(but not the green tint) The clouds, not fantastic but better than what we have now. Tracers(just my personal taste)
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Furbs, Tree and Falstaff...The COD killers...
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#2
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Plz, no more of these threads, i cant take anymore
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#3
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#4
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Hey doc couldn't agree with you more but why would you bother reading it then and why would I ?
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#5
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Is a nice entertainment, does not ?
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#6
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well im glad i dont read them anymore
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#7
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Oh please...dont cry about your dissapointments of Clod.
This thread is not for that. I'm sure your darling will one day grow into a lovely swan, & your love and patience will be rewarded. What Im saying is that there parts of both WOP and CLOD that bought together, would give a well needed addition to the Simming world. (Most of you hardcore CloDers have actually admitted that already in your response). Never mind being able to count the nostral hairs of the panzer commander. Give me a game that runs well, looks good, and gives a believible scrap, & without having to buy a new rig. Last edited by revi; 05-10-2011 at 09:30 AM. Reason: added text |
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#8
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Never mind being able to count the nostral hairs of the panzer commander.
now that is funny |
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