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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-08-2011, 01:36 AM
BadAim BadAim is offline
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Originally Posted by DogTailRed2 View Post
I've been a fan of IL2 and waiting for this game for sooo long.
Being playing for about a month and I can't decide if COD is a genuine sim or a glorified Shoot-em-up.
To be a simulation you need to accurately depict the scenario, environment you are trying to model. I can't fly successfully over land due to FPS issues so I air-start over the channel. I'm in an aircraft that doesn't sound or fly like a front line fighter. I'm presented with radio chatter which sounds like a bad rap recording while I watch my AI steam into a bomber formation (with hyper-drive) and expend all their ammo in a single pass. I love the way 1-11's do snap wing overs when attacked. That's if they don't collide with their wingmen that is.
Then it's my turn to try and I find, due to control lag, I'm porpoising all over the sky and at the critical moment when I've actually got the hun in my sights I get the most almighty stutter and then he's gone.
So this is why, to me, COD is a Shoot-em-up because more and more I'm just setting up scenarios where I can fur-ball for a bit of fun rather than trying to immerse myself in an epic battle. In fact, sad though I say it, I'm flying COD less and less.
COD has no immersion or atmosphere. The Battle of Britain sim it aint.
You wouldn't know a simulator if it bit you on the backside. Flightsim fan you ain't.

I will now not read any more of these stupid troll threads, because they just waste everyone's time to no good purpose.
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  #2  
Old 05-08-2011, 02:32 AM
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Kongo-Otto Kongo-Otto is offline
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Originally Posted by BadAim View Post
You wouldn't know a simulator if it bit you on the backside. Flightsim fan you ain't.

I will now not read any more of these stupid troll threads, because they just waste everyone's time to no good purpose.
Well said Sir!

Sometimes i think, when Jesus himself would again walk over the water, a few posters in this forum would say "Look at that guy, he can't swim!"
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Old 05-08-2011, 10:39 AM
ATAG_Bliss ATAG_Bliss is offline
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nats,

The only thing I can guess is that you are new to the IL2 series. The great campaigns of old IL2 were produced by the community. The great campaigns of IL2COD will be produced by the community.

As far as immersing you into BOB, the FMB is there to recreate any situation you want. Unlike ROF, you are not stranded with small object and aircraft limitations in a mission. This is one of the few, if only, game engines in a flight sim that is only grounded by the hardware you run. For all criticism you give to IL2COD, especially talking about the immersion of feeling like you are part of the war, it's amazing that you praise ROF as much as you do, because the last thing you can do in ROF is simulate being part of WWI. Just take a quick stroll to the trenches (NML) and you'll find them empty. If the only thing you did in a ROF mission was fill the trenches up with the same number of AAA that was historically there, and didn't add one other object to the mission besides the plane you are flying, the mission wouldn't even load. This is regardless of your hardware.

That is much more of a concern to me (the game engine) than it's current un-optimized state, bugs, or FM that will get fixed in IL2COD. We've been waiting for 2 years (ever since the purchase of planes in ROF) for an FM fix for many of the planes. Instead of fixing the planes we have paid for they keep creating add on's and new planes to sell. I'm sorry, but that is complete crap IMO. These guys will actually have the game fixed, long before they try to sell you something.

The dead horse has been beatin to death. It's quite clear this sim was released or forced out the door early. But it's also quite clear that it is being supported and will get better. As I've stated before, as far as immersion and sim engines go the possibilities for IL2COD, will be endless.

It's also quite clear you never played ROF at launch. 4 planes, a master browser that crashed every 5 minutes, coop only mode that you were lucky to get 5 minutes of flying in before you crashed or got disconnected back to desktop, all of this while waiting 20 minutes in the 1st place just to be able to fly.

I do like ROF as a combat sim, but as a WWI sim, it's far from it.
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Old 05-08-2011, 11:23 AM
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Originally Posted by SYN_Bliss View Post
nats,

The only thing I can guess is that you are new to the IL2 series. The great campaigns of old IL2 were produced by the community. The great campaigns of IL2COD will be produced by the community.

As far as immersing you into BOB, the FMB is there to recreate any situation you want. Unlike ROF, you are not stranded with small object and aircraft limitations in a mission. This is one of the few, if only, game engines in a flight sim that is only grounded by the hardware you run. For all criticism you give to IL2COD, especially talking about the immersion of feeling like you are part of the war, it's amazing that you praise ROF as much as you do, because the last thing you can do in ROF is simulate being part of WWI. Just take a quick stroll to the trenches (NML) and you'll find them empty. If the only thing you did in a ROF mission was fill the trenches up with the same number of AAA that was historically there, and didn't add one other object to the mission besides the plane you are flying, the mission wouldn't even load. This is regardless of your hardware.

That is much more of a concern to me (the game engine) than it's current un-optimized state, bugs, or FM that will get fixed in IL2COD. We've been waiting for 2 years (ever since the purchase of planes in ROF) for an FM fix for many of the planes. Instead of fixing the planes we have paid for they keep creating add on's and new planes to sell. I'm sorry, but that is complete crap IMO. These guys will actually have the game fixed, long before they try to sell you something.

The dead horse has been beatin to death. It's quite clear this sim was released or forced out the door early. But it's also quite clear that it is being supported and will get better. As I've stated before, as far as immersion and sim engines go the possibilities for IL2COD, will be endless.

It's also quite clear you never played ROF at launch. 4 planes, a master browser that crashed every 5 minutes, coop only mode that you were lucky to get 5 minutes of flying in before you crashed or got disconnected back to desktop, all of this while waiting 20 minutes in the 1st place just to be able to fly.

I do like ROF as a combat sim, but as a WWI sim, it's far from it.
Well said on RoF.

Not sure CoD is fixable, no matter how much time/energy/devotion the devs commit, but we'll see.
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Old 05-08-2011, 05:36 PM
TacKY TacKY is offline
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Originally Posted by SYN_Bliss View Post

I do like ROF as a combat sim, but as a WWI sim, it's far from it.
That's what it is suppose to be.... It never said that it was a WWI sim. At the moment, ROF is better. We aren't talking about two years ago but now. IL 2 is simply a buggy, horrible game and unless something changes soon then it is going to stay that way. And dont even start on that "Hurr Durr our computers can't handle its complexity Deeeeeeeeeeeeeeeeeeerp" It's the Devs job to to make it work correctly not ours.
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Old 05-08-2011, 05:57 PM
ATAG_Bliss ATAG_Bliss is offline
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Oh, I guess I got it all wrong then. According to your wonderful knowledge, I guess they released the bombers to dogfight? Just gonna go out on a limb here and say, that the reason they have a bomb load, is to bomb ground targets (maybe even simulate bombing some of the stuff that was in WWI they historically bombed). Who'd a thought they were released to fight with each other.

Thanks for clearing that up. The "deerping and Hurr Durr" really helped your cause as well.
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Old 05-08-2011, 06:27 PM
TacKY TacKY is offline
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Originally Posted by SYN_Bliss View Post
Oh, I guess I got it all wrong then. According to your wonderful knowledge, I guess they released the bombers to dogfight? Just gonna go out on a limb here and say, that the reason they have a bomb load, is to bomb ground targets (maybe even simulate bombing some of the stuff that was in WWI they historically bombed). Who'd a thought they were released to fight with each other.

Thanks for clearing that up. The "deerping and Hurr Durr" really helped your cause as well.
Because they dont have boats, trains, vehicles, stationary targets, hangers.... oh wait. You're trying to take a cheap shot at ROF because of COD shortcomings. THe game isnt even close to simulating WWII. I might as well stop right here since its only to going to turn into a monotonous COD vs ROF thread. As is, ROF is better then COD. Have fun with COD if you think otherwise but until the devs get some useful AI and a dynamic campaign, it wont change my view.
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Old 05-08-2011, 12:55 PM
Orpheus Orpheus is offline
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Originally Posted by nats View Post
That wasnt a troll post it was a genuine post with problems in the game expressed quite clearly. I feel the same. You obviously just want a simulator that represents a few BOB planes. I want a game that immerses me in the BOB not a dull simulator that represents planes to the nth degree and allows you to play a few dogfights. There have been loads of games like that down before and they were all boring to me (IL2 included). I thought this game was going to immerse me in the BOB and have a great campaign mode. It doesnt.

There are obviously two types of people on this forum - those who want a simulator and those who want a great game. We are not at opposed ends of the spectrum. It would be a better place if there was a bit of understanding here about peoples problems. If you dont want to read it then dont - no one is forcing you.

Quoting this dude for epic truth. Glossing over people's legitimate problems doesn't help anyone, and the current state of the game is pretty appalling, all told. A lot of us are disappointed in many of the same things as nats; I find the too-bright landscape, the pop-in, the myriad little immersion breakers and the poor campaigns a big let down, and we all know how the performance has been.

Doesn't mean we don't want things to improve - just that we expected better, and people of that opinion deserve to be heard just as much as the series-fanboys. Doesn't matter whether we're hardcore sim-heads or just want dogfights, we're all here for the same reasons: to have fun flying planes.
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