![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Quote:
I will now not read any more of these stupid troll threads, because they just waste everyone's time to no good purpose.
__________________
I'm pretty much just here for comic relief. Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit |
|
#2
|
||||
|
||||
|
Quote:
Sometimes i think, when Jesus himself would again walk over the water, a few posters in this forum would say "Look at that guy, he can't swim!" |
|
#3
|
|||
|
|||
|
nats,
The only thing I can guess is that you are new to the IL2 series. The great campaigns of old IL2 were produced by the community. The great campaigns of IL2COD will be produced by the community. As far as immersing you into BOB, the FMB is there to recreate any situation you want. Unlike ROF, you are not stranded with small object and aircraft limitations in a mission. This is one of the few, if only, game engines in a flight sim that is only grounded by the hardware you run. For all criticism you give to IL2COD, especially talking about the immersion of feeling like you are part of the war, it's amazing that you praise ROF as much as you do, because the last thing you can do in ROF is simulate being part of WWI. Just take a quick stroll to the trenches (NML) and you'll find them empty. If the only thing you did in a ROF mission was fill the trenches up with the same number of AAA that was historically there, and didn't add one other object to the mission besides the plane you are flying, the mission wouldn't even load. This is regardless of your hardware. That is much more of a concern to me (the game engine) than it's current un-optimized state, bugs, or FM that will get fixed in IL2COD. We've been waiting for 2 years (ever since the purchase of planes in ROF) for an FM fix for many of the planes. Instead of fixing the planes we have paid for they keep creating add on's and new planes to sell. I'm sorry, but that is complete crap IMO. These guys will actually have the game fixed, long before they try to sell you something. The dead horse has been beatin to death. It's quite clear this sim was released or forced out the door early. But it's also quite clear that it is being supported and will get better. As I've stated before, as far as immersion and sim engines go the possibilities for IL2COD, will be endless. It's also quite clear you never played ROF at launch. 4 planes, a master browser that crashed every 5 minutes, coop only mode that you were lucky to get 5 minutes of flying in before you crashed or got disconnected back to desktop, all of this while waiting 20 minutes in the 1st place just to be able to fly. I do like ROF as a combat sim, but as a WWI sim, it's far from it. |
|
#4
|
|||
|
|||
|
Quote:
Not sure CoD is fixable, no matter how much time/energy/devotion the devs commit, but we'll see. |
|
#5
|
|||
|
|||
|
That's what it is suppose to be.... It never said that it was a WWI sim. At the moment, ROF is better. We aren't talking about two years ago but now. IL 2 is simply a buggy, horrible game and unless something changes soon then it is going to stay that way. And dont even start on that "Hurr Durr our computers can't handle its complexity Deeeeeeeeeeeeeeeeeeerp" It's the Devs job to to make it work correctly not ours.
|
|
#6
|
|||
|
|||
|
Oh, I guess I got it all wrong then. According to your wonderful knowledge, I guess they released the bombers to dogfight? Just gonna go out on a limb here and say, that the reason they have a bomb load, is to bomb ground targets (maybe even simulate bombing some of the stuff that was in WWI they historically bombed). Who'd a thought they were released to fight with each other.
Thanks for clearing that up. The "deerping and Hurr Durr" really helped your cause as well. |
|
#7
|
|||
|
|||
|
Quote:
|
|
#8
|
|||
|
|||
|
Quote:
Quoting this dude for epic truth. Glossing over people's legitimate problems doesn't help anyone, and the current state of the game is pretty appalling, all told. A lot of us are disappointed in many of the same things as nats; I find the too-bright landscape, the pop-in, the myriad little immersion breakers and the poor campaigns a big let down, and we all know how the performance has been. Doesn't mean we don't want things to improve - just that we expected better, and people of that opinion deserve to be heard just as much as the series-fanboys. Doesn't matter whether we're hardcore sim-heads or just want dogfights, we're all here for the same reasons: to have fun flying planes. |
![]() |
| Thread Tools | |
| Display Modes | |
|
|