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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Yes Khamsin,
i also got the idea that he wanted to replay the movie But then there should be HA112 and no Bf109 and there should be CASA 2-111 instead of HE111. Oh, and od course all the Bf110 and Ju88A1 and Do-17 /215 are too much. No stopping now, the tiger moth, the defiant, the blenheim, the Beaufighter and the Wellington have to go also. So many resources wasted. sic!
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
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#2
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#3
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It plays ROF and FSX (with lots of nice add-ons and enhancements) very well.
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#4
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Sorry - my comment sounds alot ruder/dismissive then I wanted it to be (I was just being blunt). Remeber ROF is DX9 game and is very limited in its CPU core use as well as advanced lighting. Point is that gpu does not cut it anymore, despite it running ROF well, the reality is just that you need to upgrade to a more modern gpu even if its low range like a 460gtx.
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#5
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I fly the Hurricane Bomber Intercept Mission quite a bit as a fps benchmark. When I first started using it I wcould not believe that all the AI was swooping in on the bombers and I was barely able to close on them.. Then I learned how touse CEM and properly adjust the PITCH on my Hurricane and now I get there first.. He111's are pretty damned maneuverable, I've not seen the snap roll..but I've seen a lot of avoidence measures and a fair number of collisions.. I lit up the cockpit of an He111 then the ghost plane flew into another He111..on replay the crew was dead.. I thought that was pretty cool.. Watch the BoB movie and watch the Hispano He111's when they maneuver...they are fairly sprightly.. remember they are similar to a B25 or B26 rather than a B17 or B24.
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MSI P67A-65D Intel i5 2500K @ 4.2 Gig 8 Gigs Corsair DDR3 1600 RAM XFX 6970 Video Card Win7 64 Bit Home Ed ATI 12.3 Driver Package WD Caviar 7600 RPM HDD ATI CCC at DEFAULT settings |
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#6
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S!
Jagr, the AI seems to have just the same AI routines as IL-2 had. The AI wobbles it's ailerons, rudder moving like a paddle, flap fighting, they suddenly just ignore you and fly straight, barrel roll evasions, outclimb tactics etc. The bombers dogfight and collide like idiots. The power of their defence was a formation and they flew relatively steady. I can go fly in the middle of them without fear of getting even half seriously damaged. I flew under a bomber Do17Z at about 5m below the gunner and he MISSED! Shot his bullets to the sky as he tracked another plane, not mine. The list of AI goes on. I just call it Appalling Idiocy as it is now. I like CoD, but as for now it is a test bed for patches. Not gonna go online before issues have been tackled. Remaining hopeful, but I think the US release will be the point where we can see what is gonna happen. A few weeks to go and really hope Luthier's gang will get it patched up before that. |
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#7
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Here's what I posted on Amazon.com:
By twin_dragon Fun:5.0 out of 5 stars I have the Russian version since April 8, 2011. Currently I'm on patch 14413. I'm also a fan of FSX since Feb 2008. Today I started a flight in FSX, looked at the ground, the roads, the sea (DX10), and as good as it is after years of tuning and tweaking, I started to feel sick because of how fake it looks compared to Cliffs of Dover. This new flight sim is in its infancy, and is barely half complete. But what you get cannot be beat in the realm of WWII flight sims. Yes there's Rise of Flight which is brilliant for the era it depicts, but it's like watching autocross (WWI) compared to the Le Mans 24 (WWII). To put it bluntly, there's nothing else available in 2011 if you want an advanced complex simulator for WWII era combat. The details of the damage models are so elaborate, it will almost make your eyes water at the thought that so many little details can be updated in real-time. Sheet aluminum, torn and deformed by shells and bullets, will cast shadows, and holes reveal all the components inside: oxygen tanks, engines, oil tanks, frame, etc. Your engine must be operated within published limits at all times, or there will be consequences. Gone are the days when you get an "overheat" message pop up, which lets you know to open your radiator, so your engine instantly cools and is like brand new. You need to continuously monitor all the gauges, especially in the British aircraft. The engine model is so precise, you can cook one exhaust valve from running boost too high for a minute, and see a difference in the color of the exhaust flames in one bank of cylinders as a result! The details of the clickable cockpits are already well known, and they are truly photo-realistic down to control rods and chains that rotate when controls are operated. There are new mission features that are only just beginning to be explored. The Full Mission Builder (FMB) works nearly identically to the FMB in modded Il-2 1946. It is extremely easy to set up attack waypoints, for example. In conclusion, if you're interested in a game that you can jump into and play for 8 - 10 hours, then toss aside and forget, then Cliffs of Dover is not for you. If you want the most detailed flight simulator of WWII era aircraft on earth, with many years of unlimited experiences ahead, then you should not miss out on Cliffs of Dover. http://www.amazon.com/2-Sturmovik-Cl...4807149&sr=1-1 |
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#8
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The LW bombers were armed with rifle caliber low cyclic rate MG's with small magazines.. in the words of several JU88 pilots they gave them the guns more for morale than for effect.. The B17's and the USAF worked on boxed formations with overlapping fields of fire.. the LW bombers main defense was designed to be SPEED. 111's of 88's under attack were not going to fly level..they didnt have the defensive firepower to prevent a guy from camping on their tail and ripping them apart..
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#9
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My biggest concern is that as others have mentioned, and that is that Clod will be abandoned by the devs once the USA version has been released. It needs a lot of work and some pretty huge patches to make the sim playable and more immersive. I hope we get that as there's lots to like about Clod already and I've spent many hours on it even in the broken state it is clearly in, but with so much potential it would be a real shame to see it fail. |
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#10
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BTW, you may have been lucky than that gunner got tunnel vison... |
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