Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-06-2011, 07:57 PM
JumpingHubert's Avatar
JumpingHubert JumpingHubert is offline
Approved Member
 
Join Date: Jan 2010
Location: Germany
Posts: 170
Default

Quote:
Originally Posted by Langnasen View Post
Digital Vibrance is a setting in the Nvidia-CP that controls saturation of colours. It defaults at 50% and it's pretty heavy. I find around 35% makes for far more natural looking colours and especially so for CoD.
on my win7 64bit digital vibrance is default on 0. I get good results setting gamma extra low for clod.

@Hayward
you own neither clod nor wop?!
__________________
GTX570 @940Mhz watercooled
Q6600 @3,9Ghz watercooled
HP w2207 22" (1680x1050)
Eheim 1250
Toyota Radiator
XP Home 32bit & Win7 64bit
Crucial SSD C300 64GB
TrackIR 3 Pro
Hotas Cougar + 18cm Extension
+Hall Sensors

Last edited by JumpingHubert; 05-06-2011 at 08:01 PM.
Reply With Quote
  #2  
Old 05-06-2011, 08:10 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by JumpingHubert View Post
you own neither clod nor wop?!
I own WoP, but I removed it from my PC.

CoD hasn't been released in the US yet, and I'm not going to mess around with Steam to get it before it is released.
Reply With Quote
  #3  
Old 05-06-2011, 08:42 PM
BigPickle
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by JumpingHubert View Post
on my win7 64bit digital vibrance is default on 0. I get good results setting gamma extra low for clod!
could you give me instuctions on how to do this so i can try it out.
Reply With Quote
  #4  
Old 05-06-2011, 09:35 PM
Langnasen
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by JumpingHubert View Post
on my win7 64bit digital vibrance is default on 0. I get good results setting gamma extra low for clod.
Zero? B&W is an unusual default.
Reply With Quote
  #5  
Old 05-06-2011, 09:46 PM
BigPickle
Guest
 
Posts: n/a
Default

oops sorry didnt see your post above, I have ATI so i'll have a play with settings a bit
Reply With Quote
  #6  
Old 05-06-2011, 11:15 PM
JumpingHubert's Avatar
JumpingHubert JumpingHubert is offline
Approved Member
 
Join Date: Jan 2010
Location: Germany
Posts: 170
Default

Quote:
Originally Posted by Langnasen View Post
Zero? B&W is an unusual default.
sorry my mistake. yes, default is 50%.

@bigpickle
to set gamma ingame low go to control panel - color management - advanced - calibrate display - next - next - next gamma slider drop down to 5-10% - next .... save.
__________________
GTX570 @940Mhz watercooled
Q6600 @3,9Ghz watercooled
HP w2207 22" (1680x1050)
Eheim 1250
Toyota Radiator
XP Home 32bit & Win7 64bit
Crucial SSD C300 64GB
TrackIR 3 Pro
Hotas Cougar + 18cm Extension
+Hall Sensors
Reply With Quote
  #7  
Old 05-07-2011, 04:14 PM
gwpc gwpc is offline
Registered Member
 
Join Date: May 2011
Posts: 11
Default

Just setting aside for now the discussion about colour accuracy, placement of objects etc. Personally I find that one of the most disappointing aspects of the CoD landscape is that it suffers from the same lack of homogeneity that has always dogged the MS flightsim series. This, for me, has always been an immersion killer.
How can I 'believe' in the environment if I see trees and houses popping up before my eyes, often in the most unconvincing locations. I eventually grew to hate the word 'autogen'!

Games are put together a bit like theatre set. A number of different elements are chosen to represent certain objects and hence to try and trick us into believing that what we are seeing is real. In this respect CoD fails as miserably as does FSX. This is something that cannot be captured in screenshots.

The only flightsim (I'm sure someone will take issue with that title) that I've played which succeeds spectacularly at creating a homogeneous environment in which all elements seem interrelated, and in which you are not constantly brought back to reality by pop-ups, graphical anomalities and lags is Wing of Prey. In my opinion Gaiijin have done an amazing job at creating a beautifully harmonised game with spectacular graphics which at the same time, even on the highest setting, runs absolutely smoothly.

What's more, WoP, unlike CoD, wasn't broken when it was released, despite which the devs have produced several significant patches which are bringing out its full potential. Soon there will be a mission editor, which will negate the most common accusation against the game: lack of interesting offline content.

It gets a bit tedious hearing the same repetitive insults being thrown at WoP. If you never tried it then at least give it a go, and if you tried it but were disappointed when it was released because it wasn't as sim-like as IL-2 1446 perhaps it would be worth revisiting it now post patches. Why not supporting a serious dev team who really want to extend the experience they are offering, and who already have a solid engine upon which to build an even better game?

Can't resist a couple of shots:





Cheers, GWPC
Attached Images
File Type: jpg 2.jpg (113.8 KB, 178 views)
File Type: jpg WoP 3.jpg (156.1 KB, 62 views)
Reply With Quote
  #8  
Old 05-07-2011, 04:52 PM
Langnasen
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by gwpc View Post
Just setting aside for now the discussion about colour accuracy, placement of objects etc. Personally I find that one of the most disappointing aspects of the CoD landscape is that it suffers from the same lack of homogeneity that has always dogged the MS flightsim series. This, for me, has always been an immersion killer.
How can I 'believe' in the environment if I see trees and houses popping up before my eyes, often in the most unconvincing locations. I eventually grew to hate the word 'autogen'!

Games are put together a bit like theatre set. A number of different elements are chosen to represent certain objects and hence to try and trick us into believing that what we are seeing is real. In this respect CoD fails as miserably as does FSX. This is something that cannot be captured in screenshots.

The only flightsim (I'm sure someone will take issue with that title) that I've played which succeeds spectacularly at creating a homogeneous environment in which all elements seem interrelated, and in which you are not constantly brought back to reality by pop-ups, graphical anomalities and lags is Wing of Prey. In my opinion Gaiijin have done an amazing job at creating a beautifully harmonised game with spectacular graphics which at the same time, even on the highest setting, runs absolutely smoothly.

What's more, WoP, unlike CoD, wasn't broken when it was released, despite which the devs have produced several significant patches which are bringing out its full potential. Soon there will be a mission editor, which will negate the most common accusation against the game: lack of interesting offline content.

It gets a bit tedious hearing the same repetitive insults being thrown at WoP. If you never tried it then at least give it a go, and if you tried it but were disappointed when it was released because it wasn't as sim-like as IL-2 1446 perhaps it would be worth revisiting it now post patches. Why not supporting a serious dev team who really want to extend the experience they are offering, and who already have a solid engine upon which to build an even better game?

Can't resist a couple of shots:





Cheers, GWPC
Because its DM and FM suck arcade balls.
Reply With Quote
  #9  
Old 05-07-2011, 06:01 PM
gwpc gwpc is offline
Registered Member
 
Join Date: May 2011
Posts: 11
Default

Quote:
Because its DM and FM suck arcade balls
Sorry, I only speak English and Italian, could you translate please?

A presto GWPC
Reply With Quote
  #10  
Old 05-07-2011, 06:11 PM
RocketDog RocketDog is offline
Approved Member
 
Join Date: Jan 2008
Posts: 134
Default

I don't have WoP, but it would be interesting to know where CloD has a better FM because I thought it just used the old IL-2 FMs.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:16 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.