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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I'll say it again incase you missed it ~ The photos above show what CoD needs, closer tree spacing for sure and small low bushes round the field boundaries, amongst other small things that add to the greater picture. Like the fields are very scattered, British farm land fields are usually in groups, several of wheat, then several grazing land in a group for example, if you look at the screenshot above it looks too patchwork like, and compare it too the real photo you can see exactly what I mean. I can also add that there is no darkening in colour over distance, being a trained observer I know that is one of the first things you learn that over distance colours are darker. I think the only reason your WoP screen dont look like summer is because of the filter you dont like. I dont think you could convince anyone that that is a real photo both WoP and CoD are a long way off real life but i think WoP is closer to simulating the realistic horticultural model of English countryside. The closest i have seen to real life in a screen shot was a RoF screen. Last edited by BigPickle; 05-06-2011 at 01:41 PM. |
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#2
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Try the same comparison between CoD and WoP. CoD blows WoP away. |
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#3
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[QUOTE=David Hayward;279326]No, they don't. They're forgetting that they're looking at a screenshot from a GAME. They're acting like they're comparing 2 photographs.QUOTE]
Mate your arrogance is staggering at times, now your gonna tell me that you know people and how they think, all because it dont suite your view? Quote:
Oh and some people are agreeing with my opinion and I am agreeing with theirs because we think the landscape model is WoP looks better than CoD, No green filter, no high contrast just the landscape model. I've never thought of it in a way too whos on whos side so I'm afraid your on your own their I just used your example to demonstrate my point. |
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#4
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Besides NO ONE HAS SAID WOP IS BETTER JUST THE LANSCAPE MODEL LOOKS AND FEELS MORE LIKE ENGLAND. Some people are agreeing with my opinion and I am agreeing with theirs because we think the landscape model is WoP looks better than CoD, No green filter, no high contrast just the landscape model. I've never thought of it in a way too whos on whos side so I'm afraid your on your own their I just used your example to demonstrate my point. @ Buchon - Valid point but I even at roof top level collections of trees branches blend together, like in a tree line or woods for example, if you stand in a tree line or small coppice you will see limited visiblity upwards, now imagine just 100ft up in the air it looks even harder to see through them. Last edited by BigPickle; 05-06-2011 at 05:31 PM. |
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#5
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As much as I like RoF, it's not closer to real live than CoD. The colors are too washed out. It's better than WoP, but not CoD. |
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#6
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I said CloDo graphic is not good as it could be, right? Now.. Let's say anti-aliasing.. 2x looks good 8x looks better in Clodo 8x doesn't work like it should therefore... THE GRAPHICS DOESN'T LOOK AS GOOD AS IT COULD! Yeah, that's it... and I hope you won't ask me for a proof that 8x doesn't work, and you won't be stating that it in fact works. Don't care anyway, cos' now you are ignored. Last edited by GnigruH; 05-06-2011 at 02:09 PM. |
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#7
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You do realise that you can set saturation in RoF to any value you like just by editting the startup.cfg file?
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#8
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Considering graphics, IMHO, COD does not seem a 2011 game...
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#9
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nah i think it does, it just needs tuning because at the moment most systems can only run on normal video settings and there is a spectaular leap in quality between normal and high or very high.
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#10
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From the blueness of the sky the photo was taken with a polarising lens. Colours in the photo do not match what the eye would see unless you were weaing polarising sun glasses.
Last edited by Skoshi Tiger; 05-06-2011 at 04:11 PM. |
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