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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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True they would be paler, but then the colours in photos are never what you really see i guess
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#2
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Last edited by W0ef; 05-05-2011 at 10:20 PM. |
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#3
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This is a great comparison between spring and summer (BoB time line), you can see how in IL2COD the grass is more yellowed by the hot of the summer, but some cultivated zone.
But WOP : ![]() It is just wrong and not only for the repetition but for the environment that looks spring or autumn. That is not summer ! |
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#4
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It also doesn't get anywhere close to looking like a sunny day, in fact I don't recall ever seeing a sunny day that didn't look overcast and grey (green?) in WoP but then it's been a while since I spent any time with it.
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#5
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Field boundaries poorly defined. Trees too sparse. Not enough trees. Trees not dark enough, highlights too bright. No hedgerows. Yellow fields too yellow. Green fields too lime color. Not enough haze. No distant color desaturation.
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#6
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Quote:
+1 |
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#7
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haze is not mandatory, it depends of the weather/visibility
Trees have to be partially removed (because trees are real trees in cod) regarding the brightness the team is aware of the problem wop is ok if you like colorized movies |
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#8
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was talking to a commercial pilot yesterday who flys regularly over Kent,he said he normally only sees haze from the sky around this time of the year,he said he used to hate training pilots this time of the year foir this reasonotherwise he said he saw very little of it other times
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#9
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Agree, except for the haze part - as others have pointed out, this entirely depends on the weather in RL, and in COD should depend on the cloud setting in the mission builder. Additionally I would add too few golden-yellow wheat fields.
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#10
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Quote:
I should also add that CloD's problems are worse with lighting around noon and less noticeable around dawn/dusk. |
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