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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-05-2011, 10:00 PM
David Hayward David Hayward is offline
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Originally Posted by BigPickle View Post
Dude I still cant belive you are still here 42 pages later banging on about how shit WoP is, your argument now hinges on something you said you havent seen, so go look.
I'm not talking about how shit WoP is. I removed it from my computer. I don't care how shit it is. I'm talking about how great CoD looks. The WoP fanboys don't seem to agree with me. Maybe they should head over to the WoP boards, eh?
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Old 05-05-2011, 10:01 PM
David Hayward David Hayward is offline
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The photographer used a circular polarizer to take that photo, so the colors are not what you would actually see with your eyes.
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Old 05-05-2011, 10:06 PM
BigPickle
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The photographer used a circular polarizer to take that photo, so the colors are not what you would actually see with your eyes.
True they would be paler, but then the colours in photos are never what you really see i guess
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Old 05-05-2011, 10:18 PM
W0ef W0ef is offline
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Last edited by W0ef; 05-05-2011 at 10:20 PM.
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Old 05-05-2011, 10:48 PM
Buchon Buchon is offline
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This is a great comparison between spring and summer (BoB time line), you can see how in IL2COD the grass is more yellowed by the hot of the summer, but some cultivated zone.

But WOP :



It is just wrong and not only for the repetition but for the environment that looks spring or autumn.

That is not summer !
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Old 05-06-2011, 12:20 AM
Dano Dano is offline
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It is just wrong and not only for the repetition but for the environment that looks spring or autumn.

That is not summer !
It also doesn't get anywhere close to looking like a sunny day, in fact I don't recall ever seeing a sunny day that didn't look overcast and grey (green?) in WoP but then it's been a while since I spent any time with it.
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Old 05-06-2011, 06:29 AM
sigur_ros sigur_ros is offline
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Field boundaries poorly defined. Trees too sparse. Not enough trees. Trees not dark enough, highlights too bright. No hedgerows. Yellow fields too yellow. Green fields too lime color. Not enough haze. No distant color desaturation.
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Old 05-06-2011, 07:06 AM
Lololopoulos Lololopoulos is offline
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Field boundaries poorly defined. Trees too sparse. Not enough trees. Trees not dark enough, highlights too bright. No hedgerows. Yellow fields too yellow. Green fields too lime color. Not enough haze. No distant color desaturation.
very well put.
+1
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Old 05-06-2011, 07:41 AM
jibo jibo is offline
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haze is not mandatory, it depends of the weather/visibility
Trees have to be partially removed (because trees are real trees in cod)
regarding the brightness the team is aware of the problem
wop is ok if you like colorized movies
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Old 05-06-2011, 09:39 AM
unreasonable unreasonable is offline
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Originally Posted by Lololopoulos View Post
very well put.
+1
Agree, except for the haze part - as others have pointed out, this entirely depends on the weather in RL, and in COD should depend on the cloud setting in the mission builder. Additionally I would add too few golden-yellow wheat fields.
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