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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-05-2011, 10:21 AM
Rattlehead Rattlehead is offline
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first of all I had the annoying wheel noise in the air in a Spit.
If you exceed the length of the runway during takeoff, you'll still get the taxiing sound in the air.
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Old 05-05-2011, 10:34 AM
ICDP ICDP is offline
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If you exceed the length of the runway during takeoff, you'll still get the taxiing sound in the air.
In my experience the taxiing/wheel rolling sound will go away if you raise the tailwheel and let the sound stop prior to lifting the main wheel. So a three point take off is a bad thing, you need to get the tail up and let the sound go away prior to lifting the main weehl off the ground.
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Old 05-05-2011, 10:46 AM
Rattlehead Rattlehead is offline
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In my experience the taxiing/wheel rolling sound will go away if you raise the tailwheel and let the sound stop prior to lifting the main wheel. So a three point take off is a bad thing, you need to get the tail up and let the sound go away prior to lifting the main weehl off the ground.
You may be on to something there...never thought of that. I'll give it a try tonight. (Although the Br.20 is so damn slow to prep and take off I might not.)
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Old 05-05-2011, 10:58 AM
Blackrat Blackrat is offline
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You may be on to something there...never thought of that. I'll give it a try tonight. (Although the Br.20 is so damn slow to prep and take off I might not.)
Or doing a touch and go eradicates it to, but it wasn't there in the beta one patch.
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Old 05-05-2011, 09:23 PM
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klem klem is offline
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Or doing a touch and go eradicates it to, but it wasn't there in the beta one patch.
Yes it was
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Old 05-05-2011, 09:28 PM
pupo162 pupo162 is offline
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jsut noticed you CAN see the 109 machine gun ammo left by hovering with the mouse on the weapons control center.
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