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Performance threads All discussions about CoD performnce

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  #31  
Old 05-02-2011, 12:11 AM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by Codex View Post
Well I must be the odd one out because I haven't had any flickering problems until installing the April 27 beta patch.
I haven't installed any beta patch, and I'm still getting flicker...it seems a bit better now after checking out the shadowmaps, but it's still there.
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  #32  
Old 05-02-2011, 08:16 PM
MegOhm MegOhm is offline
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Default Thanks for the settings

Quote:
Originally Posted by Goanna View Post
@W0ef...You may very well be right... at this point I'm just happy that I can fly

@ MegOhm CCC and Ingame settings attached

Cheers

Goanna

Attachment 5789 Attachment 5790
Thanks, I have completed several suggested tweaks and our settings are close but a little different. CLOD is running pretty smooth again and is very flyable. Two Things I did was change the render line in the config.ini from
Render=D3D10_0 to Render=D3D11_0 and Process Affinity Mask to 63. That made the difference for me.

I went from large black areas on the ground, constant stutters, seeing the prop spinner through the cockpit gauge panel, irregular river banks and coast line, just funky rendering, to a now stutter free and graphically "normal" Sim. It actually runs smooth now and looks good again!

Today I will remove the UBI video, logo.wmw at start up that is reported to lock card clock speeds to 400 in the EU version.

I guess the next patch will be another start all over LOL!

Intel Core i7-980X Extreme(12MB L2 Cache, 3.33GHz), 12GB DDR3 SDRAM,1333MHZ, 6x2GB, ATI Radeon HD5970, Sound Blaster X-Fi Titanium, 2TB Serial ATA 2 Hard Drive 7200 RPM, Windows 7 Home Premium, 64bit, 52" Panasonic Plasma, Logitech G930 wireless Surround Sound Headset, TrackIR5-Proclip, (TM WartHog H.O.T.A.S., CH Pedals on order!)

Last edited by MegOhm; 05-02-2011 at 08:44 PM.
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  #33  
Old 05-03-2011, 09:02 AM
Wolf_Rider Wolf_Rider is offline
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I tried the DX11_0 setting and got FPS halved, no real image quality improvement and a black circle around the edge of the viewing area, plus rough chunky beaches Dx10_1 was worser, with rough chunky beaches.
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  #34  
Old 05-03-2011, 09:33 AM
W0ef W0ef is offline
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I would not recommend setting dx11 myself, but if it helps people great!

I think it actually reverts to rendering in DirectX9 though when you set it to 11.

I have been tweaking lots with my conf.ini and had some success setting FastTransparancy to 0, but it was very inconsistent and I lost my no flicker shadows when trying to replicate what I had done.

I think the best thing we can do is stay patient and hope that the next patch will have shadows sorted, I don´t think it should be too tough to fix (flying outside your plane instead of inside the cockpit has the correct, no flicker shadows)
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  #35  
Old 05-03-2011, 07:50 PM
FZG_Immel FZG_Immel is offline
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same here with a Gef 570..

flickerring of shadows is a plague

Last edited by FZG_Immel; 05-03-2011 at 07:53 PM.
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