Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-03-2011, 03:48 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Quote:
Originally Posted by FG28_Kodiak View Post
Could we also get more information on mission scripting. Seems there are wonderfull possibilities, but without documentation it's hard to figure them out.
Quote:
Originally Posted by Doc_uk View Post
Luthier, Is there a fix for the load-outs yet?
Quote:
Originally Posted by Mattius View Post
Better performance & optimised shadows, (Seperated for cockpit & ground.) Oh & please can you fix the radio comms.
Thanks for all your efforts.
Let them fix the basic stuff first.

There's loads of things that need fixing/manuals/tutorials for etc etc.

The FMB especially needs attention.

BUT

One step at a time.

And the rest of you guys arguing about nothing............give it a rest before you ALL get one.




.

Last edited by KG26_Alpha; 05-03-2011 at 07:24 PM.
Reply With Quote
  #2  
Old 05-03-2011, 04:02 PM
Redroach's Avatar
Redroach Redroach is offline
Approved Member
 
Join Date: Apr 2011
Location: Bavaria, Germany
Posts: 709
Default

Yeah, fullscreen mode is cool and everything, but... what I'm way more concerned about are the bugs that impair or even kill gameplay for me, and certainly for some other people as well.
What I'm talking about is the non-functioning radio commands, non-functioning loadout/aircraft customization and severely flawed FMs, at least with the hurricane. Some people might get around these easily and have fun anyway, but I...just... can't. That's why CoD is on hibernation for me right now and it won't come out again until Gameplay is fixed. Don't get me wrong, I WANT to play CoD (that's why I bought it), but I just can't overlook these issues, they are just game-breaking.
So, why do new things get so much priority over these issues, which were there from the start? Honestly, I think performance generally improved to a point where it is acceptable for most people and I can't, I just can't comprehend why fiddling around with subtle new features gets supreme priority. It's not that that Fullscreen-Mode is a major performance-increasing feature, is it?
When it has to be to new features, please consider features that improve gameplay... the pre-flight briefing was a step in the right direction, though obviously still in a rudimentary state as well.

That said, I appreciate your hard work... but reconsider priorities, please
Reply With Quote
  #3  
Old 05-03-2011, 04:12 PM
pupo162 pupo162 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,188
Default

Quote:
Originally Posted by Redroach View Post
Yeah, fullscreen mode is cool and everything, but... what I'm way more concerned about are the bugs that impair or even kill gameplay for me, and certainly for some other people as well.
What I'm talking about is the non-functioning radio commands, non-functioning loadout/aircraft customization and severely flawed FMs, at least with the hurricane. Some people might get around these easily and have fun anyway, but I...just... can't. That's why CoD is on hibernation for me right now and it won't come out again until Gameplay is fixed. Don't get me wrong, I WANT to play CoD (that's why I bought it), but I just can't overlook these issues, they are just game-breaking.
So, why do new things get so much priority over these issues, which were there from the start? Honestly, I think performance generally improved to a point where it is acceptable for most people and I can't, I just can't comprehend why fiddling around with subtle new features gets supreme priority. It's not that that Fullscreen-Mode is a major performance-increasing feature, is it?
When it has to be to new features, please consider features that improve gameplay... the pre-flight briefing was a step in the right direction, though obviously still in a rudimentary state as well.

That said, I appreciate your hard work... but reconsider priorities, please
Fullscrene is bugged into unplaybility. you heard Luhtier, its the last step into a stable framerate game.
Reply With Quote
  #4  
Old 05-03-2011, 04:51 PM
esmiol esmiol is offline
Approved Member
 
Join Date: Dec 2009
Posts: 208
Default

Quote:
Originally Posted by Redroach View Post
Yeah, fullscreen mode is cool and everything, but... what I'm way more concerned about are the bugs that impair or even kill gameplay for me, and certainly for some other people as well.
What I'm talking about is the non-functioning radio commands, non-functioning loadout/aircraft customization and severely flawed FMs, at least with the hurricane. Some people might get around these easily and have fun anyway, but I...just... can't. That's why CoD is on hibernation for me right now and it won't come out again until Gameplay is fixed. Don't get me wrong, I WANT to play CoD (that's why I bought it), but I just can't overlook these issues, they are just game-breaking.
So, why do new things get so much priority over these issues, which were there from the start? Honestly, I think performance generally improved to a point where it is acceptable for most people and I can't, I just can't comprehend why fiddling around with subtle new features gets supreme priority. It's not that that Fullscreen-Mode is a major performance-increasing feature, is it?
When it has to be to new features, please consider features that improve gameplay... the pre-flight briefing was a step in the right direction, though obviously still in a rudimentary state as well.

That said, I appreciate your hard work... but reconsider priorities, please
Priorities are good. first optimisation...after bugs and after add improvement of gameplay and replacement of placeholder! priorities are only different for some people who have already a playable game... for people with a not playable game ... priorities are different.
Reply With Quote
  #5  
Old 05-03-2011, 05:34 PM
Redroach's Avatar
Redroach Redroach is offline
Approved Member
 
Join Date: Apr 2011
Location: Bavaria, Germany
Posts: 709
Default

Quote:
Originally Posted by esmiol View Post
Priorities are good. first optimisation...after bugs and after add improvement of gameplay and replacement of placeholder! priorities are only different for some people who have already a playable game... for people with a not playable game ... priorities are different.
hmm I'd thought that FS-Mode is just a minor feature, bringing a slight performance increase with it.
Whatever, if it needs to be done, then so be it. As I have no problems with crashes, low FPS whatsoever, it's just that the issues I mentioned before are MY personal game-breakers.
Well, then CoD will just be shelved for some more time. Paradoxically, Il-2 1946 with its possibilities covering the whole war is CoD's own nemesis for now
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:00 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.