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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-02-2011, 09:05 PM
reflected reflected is offline
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Look at this. Not as rich in ground objects as CloD, but very nice nontheless. Great atmosphere.




Last edited by reflected; 05-02-2011 at 09:07 PM.
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  #2  
Old 05-02-2011, 09:12 PM
W0ef W0ef is offline
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@Reflected

I love RoF and am happy to play both that game and CoD, both for their own merits.

CoD imo sure has come a long way since first release and so has RoF

Peace.
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  #3  
Old 05-02-2011, 09:34 PM
SsSsSsSsSnake SsSsSsSsSnake is offline
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Quote:
Originally Posted by W0ef View Post
@Reflected

I love RoF and am happy to play both that game and CoD, both for their own merits.

CoD imo sure has come a long way since first release and so has RoF

Peace.
?
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  #4  
Old 05-02-2011, 09:37 PM
W0ef W0ef is offline
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Originally Posted by SsSsSsSsSnake View Post
?
??

Why the questionmark? Reflected posted a RoF (Rise of Flight) screenshot and I gave my opinion about it. I think both RoF (Rise of Flight) and CoD (Cliffs of Dover) look good at portraying a believable landscape and are great sims in their own right and both have/will come a long way even more in the future.
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  #5  
Old 05-02-2011, 11:04 PM
SsSsSsSsSnake SsSsSsSsSnake is offline
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Quote:
Originally Posted by W0ef View Post
??

Why the questionmark? Reflected posted a RoF (Rise of Flight) screenshot and I gave my opinion about it. I think both RoF (Rise of Flight) and CoD (Cliffs of Dover) look good at portraying a believable landscape and are great sims in their own right and both have/will come a long way even more in the future.
I agree about ROF,but cant see much progress in COD from the release date.
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  #6  
Old 05-03-2011, 12:13 AM
Lololopoulos Lololopoulos is offline
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have you guys ever thought of this? right now, wouldn't it be great if we can run COD on WOP's graphics model, with COD's damage model and flight model of course.
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Old 05-03-2011, 01:27 AM
David Hayward David Hayward is offline
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have you guys ever thought of this? right now, wouldn't it be great if we can run COD on WOP's graphics model, with COD's damage model and flight model of course.
I don't want CoD to use anything from WoP.

Last edited by David Hayward; 05-03-2011 at 01:46 AM.
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  #8  
Old 05-03-2011, 01:37 AM
Derinahon Derinahon is offline
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Quote:
Originally Posted by Lololopoulos View Post
have you guys ever thought of this? right now, wouldn't it be great if we can run COD on WOP's graphics model, with COD's damage model and flight model of course.
That statement could keep this thread running for years and I'm sure it's already been said

There are good and bad things about WoP graphically. The biggest plus for me is performance, I can run it with eyefinity. Bring that in to CoD and I'll be jumping around like a five year old on Christmas morning!

Otherwise I'd take CoD over WoP any day, visually or otherwise. There's room for improvement though
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Old 05-03-2011, 07:09 AM
Therion_Prime Therion_Prime is offline
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Quote:
Originally Posted by lololopoulos View Post
have you guys ever thought of this? Right now, wouldn't it be great if we can run cod on wop's graphics model, with cod's damage model and flight model of course.
yessssssssss.
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  #10  
Old 05-03-2011, 08:30 AM
Dano Dano is offline
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Quote:
Originally Posted by Lololopoulos View Post
have you guys ever thought of this? right now, wouldn't it be great if we can run COD on WOP's graphics model, with COD's damage model and flight model of course.
No thanks, I like to be able to see where I'm going.
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