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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-02-2011, 12:26 PM
ICDP ICDP is offline
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Originally Posted by Meusli View Post
They used the IL2 engine that was developed by Maddox games, so where do you stand now. These lovely posts you are all making against Maddox games looking shit are ridiculous, I hope you have the decency and maturity to say you were wrong when they sort this out.
Kind of silly statement isn't it? Some people are saying CoD does not look realistic and would like the devs to fix it. So if the devs fix it the complainers should apologise and say, "we were wrong and the devs were right, because the devs fixed it it the end". Erm, isn't that what these people want, so if the devs do fix it they are essentially agreeing with the complainers. So to quote you... "I hope you have the decency and maturity to say you were wrong when they sort this out".
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Old 05-02-2011, 02:49 PM
Meusli Meusli is offline
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Originally Posted by ICDP View Post
Kind of silly statement isn't it? Some people are saying CoD does not look realistic and would like the devs to fix it. So if the devs fix it the complainers should apologise and say, "we were wrong and the devs were right, because the devs fixed it it the end". Erm, isn't that what these people want, so if the devs do fix it they are essentially agreeing with the complainers. So to quote you... "I hope you have the decency and maturity to say you were wrong when they sort this out".
Nope, you just can't read properly. I agree that this game needs fixing and quickly hence the statement that "when they sort it out".

We have heard that most of the features in this game are switched off and will be put back in as soon as performance is fixed etc. When you have idiots saying that the graphics (the be all and end all of everyone's enjoyment, yeah right) of CLOD are crap and they should employ Gajin to do them instead then any other statement that you utter
is just nonsense and should be ignored. When people talk/post crap that's how they should be treated.

@winny I was not aware to the extent of Maddox games but I thought they used the models of planes as well?
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  #3  
Old 05-02-2011, 03:50 PM
BigPickle
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Puma did you like the high contrast type of filter in WoP? (You may have already said and i missed it, sorry if you did)
One of things i was thinking about when the SDK came out was to create (if possible) a filter set mod with different filter choices in an effort to enhance the WW2 feel.
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  #4  
Old 05-02-2011, 04:11 PM
ICDP ICDP is offline
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Originally Posted by Meusli View Post
Nope, you just can't read properly. I agree that this game needs fixing and quickly hence the statement that "when they sort it out".

We have heard that most of the features in this game are switched off and will be put back in as soon as performance is fixed etc. When you have idiots saying that the graphics (the be all and end all of everyone's enjoyment, yeah right) of CLOD are crap and they should employ Gajin to do them instead then any other statement that you utter
is just nonsense and should be ignored. When people talk/post crap that's how they should be treated.

@winny I was not aware to the extent of Maddox games but I thought they used the models of planes as well?
We are in a thread dealing dealing specifically with CoD terrain graphics. My reaponse referred to the terrain and only the terrain, not the entire sim.
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Old 05-02-2011, 04:44 PM
Mogster2K Mogster2K is offline
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WOP has really great object placement, that's what makes the terrain look so natural.

Someone at Gaijin looked at a photo of S England and placed the available objects just the same way. Even on a small map it must have taken quite a long time. Its the closest 3D representation of how the trees and buildings are placed in the English countryside that I've seen in any sim.


Last edited by Mogster2K; 05-02-2011 at 04:48 PM.
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  #6  
Old 05-02-2011, 04:46 PM
Meusli Meusli is offline
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Originally Posted by ICDP View Post
We are in a thread dealing dealing specifically with CoD terrain graphics. My reaponse referred to the terrain and only the terrain, not the entire sim.
What exactly do you not like about the terrain that is done in another sim? If it is the terrain colour then we all know about that, so to does Oleg. See here;

Quote:
Originally Posted by Oleg Maddox View Post
Here it is ingame colors. Simply other time of day...
However I agree that tunes of the colors should be done in future. It isn't simply there in the game just gamma or RGB. In realoity there is done very compex mix of real light laws. It is very hard to get them alos like the human eye will see it. From another point of view, how it is done with physics - it is right. Color changed depending time of day, altitude, thickness of air masses, etc
If it's not the terrain colour then you must be on about the graphic engine which in my eyes is the best terrain we have seen modelled in a sim to this day. Of course this is in full settings that not many people can use(including myself, damned 4870x2) but as the game is polished more and more people will be able to switch these things on. Look at the pictures in the first post and tell me the other sims model the ground better, I just will not agree
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Old 05-02-2011, 04:54 PM
Mogster2K Mogster2K is offline
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I agree with Oleg. I think its very difficult for a sim to have natural looking terrain colurs through the whole range of changing light levels.

In all sims with saturation and gamma adjustment available I tend to find when morning and evening looks good mid day looks washed out. Mid day looks OK then morning looks too saturated.

Different terrain colours for high and low light levels are the way forward.
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Old 05-02-2011, 09:21 PM
Langnasen
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NVidia CP, Digital Vibrance down to 34% (or whatever your taste), colours sorted.
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Old 05-02-2011, 10:05 PM
reflected reflected is offline
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Look at this. Not as rich in ground objects as CloD, but very nice nontheless. Great atmosphere.




Last edited by reflected; 05-02-2011 at 10:07 PM.
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  #10  
Old 05-02-2011, 05:04 PM
ICDP ICDP is offline
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Quote:
Originally Posted by Meusli View Post
What exactly do you not like about the terrain that is done in another sim? If it is the terrain colour then we all know about that, so to does Oleg. See here;



If it's not the terrain colour then you must be on about the graphic engine which in my eyes is the best terrain we have seen modelled in a sim to this day. Of course this is in full settings that not many people can use(including myself, damned 4870x2) but as the game is polished more and more people will be able to switch these things on. Look at the pictures in the first post and tell me the other sims model the ground better, I just will not agree
OK, you are reading things in my post that I didn't write. I did not attack the terrain when I pointed out the silliness of your post about apologising to the devs "when they sort this out". You were referring to the entire game, I pointed out this was a thread about terrain. Also why should anyone apologise and thank the devs for fixing what they delivered in a broken state (now I am referring to the entire game)?

I bought CoD and would like the many very serious bugs fixed. If they are fixed then great, but I won't be thanking the devs. If they don't get fixed I will leave CoD and move on, I will also avoid purchasing anything from MG in future. There are far more serious things in life to worry about rather than a £50 game.

Last edited by ICDP; 05-02-2011 at 05:10 PM.
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