Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Controls threads

Controls threads Everything about controls in CoD

Reply
 
Thread Tools Display Modes
  #1  
Old 05-02-2011, 08:53 AM
TwistedAdonis TwistedAdonis is offline
Approved Member
 
Join Date: Apr 2011
Posts: 29
Default

Quote:
Originally Posted by hockeywarrior View Post
Right now you basically are forced to learn how to fly with CEM if you want to even try to enjoy the game. This is a gamebreaking bug that I'm really shocked hasn't been fixed yet. You literally can't beat campaign missions where you fly a Spitfire with this bug.
This annoyed me too, but to be honest learning the basics of CEM in this game took about an hour and has increased my enjoyment of the game loads. There really is not much to it and it adds to the 'sim' feeling immensely. All the info you need is on this site.
Good luck with it.
Reply With Quote
  #2  
Old 05-02-2011, 10:51 AM
moilami moilami is offline
Approved Member
 
Join Date: Oct 2010
Posts: 169
Default

CEM all the way. There is no going back to old kiddies IL-2 after new IL-2 CEM.
Reply With Quote
  #3  
Old 05-02-2011, 04:08 PM
warbirds warbirds is offline
Approved Member
 
Join Date: Apr 2011
Posts: 57
Default

You wanted a sim, you got a sim. I think it is really a sim in the true sense of the word and we are now slowly discovering how deep it is. If you want to fly a Spit like it really was then this is how you do it. If you just want air quake play WOP.
Reply With Quote
  #4  
Old 05-02-2011, 06:10 PM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

I agree on the need for extra realism but let's not be dismissive here. The game/sim (depending on how each one wants to use it) should not be "dumbed down" by default, but it should also be accessible. That's what the difficulty options are for anyway.

Also, if you think about it, relaxed difficulty options are good for the old-timers and "veterans" of the series too. If the new guys can't gradually ease themselves into the complexity and they become lost, they probably won't stick around much. If they can gradually learn however, enabling higher difficulty settings as they go along with it, they have a better chance of staying for the long haul and you have a better chance of getting lots of new and inexperienced targets in your sights
Reply With Quote
  #5  
Old 05-02-2011, 10:52 PM
jimbop jimbop is offline
Approved Member
 
Join Date: Jan 2011
Location: Australia
Posts: 1,064
Default

Exactly, Blackdog_kt. This is a game (a girl in my spitfire!) and it needs to be accessible for starters. Having an easy mode that doesn't make you an ace is just daft and will surely be fixed.
Reply With Quote
  #6  
Old 05-03-2011, 01:12 AM
hockeywarrior hockeywarrior is offline
Approved Member
 
Join Date: Apr 2009
Posts: 43
Default

Quote:
Originally Posted by warbirds View Post
You wanted a sim, you got a sim. I think it is really a sim in the true sense of the word and we are now slowly discovering how deep it is. If you want to fly a Spit like it really was then this is how you do it. If you just want air quake play WOP.
You're missing the point completely. It's not about learning to play the game the way it "should" be played, but rather about the game being broken.

What if the roles were reversed and the CEM system was totally messed up, making it impossible to play the game with CEM turned on? Wouldn't that piss you off? The developers give the player all of these realism options for a reason, and to not allow people to enjoy the game any other way when they supposedly give all these options isn't right.

Obviously games are never perfect (especially this one) on release, and bugs always exist. That said, it's a pretty damn big deal when one of the most advanced systems in the game is required to enjoy the game on any level. Not only is it alienating to lots of players -- it's not fair to money-paying customers to limit the way you want to play the game.

I totally intend on learning the ins and outs of CEM, just like I learned the ins and outs of everything in IL2 1946. I consider myself a "hardcore" player who wants to learn how to do every advanced thing in the game. That said, I still find the presence of the major game-breaking CEM bug in the game to be totally unfair to players who either are still learning the fundamentals of flight sims or don't want to deal with the realism options.

If the option is given to the money-paying customer, it should work. Especially when said broken option is essential to enjoying the game on any level. It's that simple.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:18 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.