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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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I even made a nice "how to" guide for ventrilo here: http://syndicatesquadron.com/forum/s...rs-setup-guide.. @oddball - what do you mean by that scripting lol? Do you have some further details. As far as the socket thing it looks like it's allowing 255 connections at 10000kb. I figured that was normal. All the cpu cores only sit at about 8-10% usage with 35-40 players on. Is it network resources? Sorry for all the questions
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#2
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Please, How I could bomb in Syndicate Server with 109Emil/B???
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#3
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Teamspeak 3 is better, I find I have a lot more disconnects with bandwidth intensives games using ventrilo than I do using teamspeak 3. Most of the il2 community are used to Teamspeak and teaching old dogs new tricks is hard. Even flying RoF on the Syndicate server I stick to TS. Not say ventrilo is bad just, I do not like it. Think your server is the onlyone offering ventrilo in the client list all the rest off TS3... |
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#4
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Vent is actually quite a bit better than TS3. That's why those FPS teams that play matches for $1000's use vent. The problem with vent is it's much more complex and less user friendly than TS. I agree it uses more bandwidth, it uses a better voice codec and has less latancy than TS3. That's probably again, why it's the standard for competitive teams in FPS type games. Not to mention a vent server is more expensive than a TS3 server. But there's a reason why, as I've explained above. As a 10 year old squad that started with FPS games, we've become accustomed to it, especially with all the features it has compared to TS3.
Once you sit in vent for a few weeks and go back to TS3, you'll know what I mean by just how much better the voices sound. That's one of the main reasons we won't be going back to TS anytime soon. But it only takes 5 minutes to setup. I actually can't stand how people sound in TS3 after using vent. |
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#5
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I do not want to enter into a debate on which is better as both have benefits. I understand your squads reasons for using it. But speaking from squadron experience in IL2 getting people all onto the same modded version is hard enough without making comms an issue as well.
A lot of our guys fly the Syndicate server in RoF and use ventrilo. I even have it installed on my PC. But I have a relatively slow adsl connection 384kps. So every ounce of bandwidth counts. The choice for me is not based on how it sounds but on if it will work. If I use ventrilo in RoF I am 90% sure to get a 1019 disconnect from server error. Using TS3 I do not have the problem at all. |
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#6
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Have you tried it?. Our vent has an amazing connection you know!. Give it a go and see how you get on...you might be pleasantly surprised
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#7
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The reason you'd get a disconnect in ROF while using ventrilo is because ROF uses 10x the bandwidth of almost any other MP sim out there. With your low speed connection, I'm surprised it doesn't happen without any sort of coms anyways. But, one of the things about vent is it's endless options for configuration. If you are getting disconnects while using vent, you could have said something to one of us. In vent you can easily change a channel's codec (say lower it to the TS3 one), or create a different codec in a new channel for when people who have low speed connections join. That way you'd have the same bandwidth codec that TS3 uses while in vent. But if this was happening, you could of told us long before now, and we'd have easily remedied the situation for you. |
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#8
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As our squad uses TS3 it was easier for other squad members to switch over to accommodate me than for me to tinker. But I will tinker if it is possible to reduce settings. I did not mean to suggest you guys were wrong in using ventrilo, just airing my views on why few people use the service |
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#9
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Server updated to the last beta patch.
Please let us know if and what issues you have. Thanks. |
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