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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 05-01-2011, 05:35 PM
Flashman Flashman is offline
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Join Date: May 2010
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Quote:
Originally Posted by AnarchyZG View Post
I fly with my squaddies and we use our own comms, from my experience 4-5 people is maximum per channel, everything else will result in chaos unless pilots are disciplined.
I can't wait till real persistent online wars are created for CoD. The scripting gives us a lot of possibilities (too bad my time is limited, I used to be a C# dev ).

There is only one thing bothering me with SYN server - the $%&#!!#$% "head shake". We fly axis exclusively and the need (in 109) to constantly switch views between having no SA and having SA but no usable gun sight is hard enough, but the disorienting viewpoint changes on even modest G loads makes deflection shooting almost impossible.

I know It's supposed to simulate G load, but this is just silly.
Headshake should be off, we certainly have it set off (but who knows with this game at times?!?!?). I think the G effects are different from headshake but please don't quote me on that!
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