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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I have noticed that with mp_dotrange showing say 14km or even 25km I don't see a dot until it suddenly and very obviously pops up at around 8km (according to the map icons and grid size). It appears to be several pixels, perhaps 4 or more?
They just as suddenly disappear, presumably as they move away, but again it is very sudden and obvious. On one or two servers I have seen the dots suddenly change from the very obvious black dot to a very (and I mean very) faint grey dot of perhaps one pixel. So the ranging and rendering of the dots seems to be inadequate and inconsistent. Its hard to say if the "8km" dot is the right size, it may be a little too large, but once the whole business is sorted out it will be easier to make sense of it. My settings are attached. Rig is: ASUS Sabertooth mobo i7 950 @ 4GHz 6Gb DDR3 RAM EVGA GTX570 GPU 850W PSU Coolermaster HAF912+ case Samsung 22" 226BW @ 1680 x 1050 X52 HOTAS X45 miscellaneous controls
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#2
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See previous post for my settings etc.
I also posted this on a regular thread but I think it belongs here: I have created a dogfight mission with a Weather Object set as overcast at 300m, Hurricanes at Hawkinge, static heinkels and stukas across the channel at Saint-Inglevert and a few 109s patrolling their area. I have set the density etc properties of the weather as low as they will go (the sliders). Problem: When friends join me (I'm running the server on my playing PC) they do not get the weather - just clear skies - while I am flying in the overcast. Any ideas why? Is this part of 'the weather is porked' or could it be something to do with settings? If it means anything, while I see the blue ground targets on my map right from the start, my friends don't until they get near the French coast and while I can see the ground targets dots from miles away - even through cloud (!) - my friends don't until they are close. __________________
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#3
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hello all,
All in all, the game runs fairly smooth for me, but i did notice 2 annoying bugs that i didnt see listed here in the forum (but i guess they are mentioned here somewhere). 1. the mirror in the spit is magnifying - i can see pixelated view of the ocean or whatever behind me. 2. when i hit an enemy plane, the game suffer from a micro stutter at the moment of impact. version is the latest official, settings are around med-high, except for shadows @ low. system details: quad e6600@2.4 GTX 560 TI 6 GB DDR2 RAM 22" monitor |
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#4
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Objects with no collision detection. You can fly through radar towers, etc.
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#5
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Latest Patch 14433
I have problems since that patch with my controls (x52 adressed via SST Software). Some keys and the throttle aswell reacts very lagged or irregular atm. Full throttle doent lead to full throtttel ingame. Oil or water rad doesnt open on my keys. Same belongs to my prop pitch. (win7-64;I7-920@3.01;hd5870;x52) Edit: Sorry...me dumbass,forgot to deactivate anthromorph controlling... Everything works fine so far. Last edited by Ivan Fooker; 05-04-2011 at 07:19 PM. |
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#6
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Quote:
Is there a new one? I thought BETA patch 14413 from May 4 is the newest? Thanks Winger |
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#7
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I've notice that it only happens on my system when I over shoot the runway on take off. So, if I get airborne before the end of the runway, the sound of tumbling wheels stops once they leave the ground, but for some reason, if I continue my ground roll past the end of the runway then the tumbling sounds does not stop once airborne.
This also happens if I take off "cross field". Hope this helps, |
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#8
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Quote:
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#9
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hi all. S!
i too have a few issues with the game,1 when i go to multiplayer either as a host or a client. the moment i hit fly i get launcher.exe has stopped responding. that happens alot. i have set compatibilty and run as admin to help but no go. 2 if i host a game i pick mission i want and it loads a default one so i go to missions and select say a dogfight mission the game freezes like its loading the new 1 and loads the default 1 again. graphically i aint having to many problems i have had to turn them down to med and high. even though it says im getting 50+ fps it stutters real badly. i found setting the game to windowed then dragging the screen size bigger reduces stutter alot though. can this only be due to the buildings though?. because even on max graphics when i go to the sea i hit 90/100 fps average. ow 1 thing u might want to know about. i crashed my plane my engine completly fell out and was laying up the runway. my plane nosed over so i was leaning forward.i was still hearing the engine and was able to throttle up and drive my plane forward. and as i said my engine was completely missing. im not worried about these problems oleg and his crew come through with il2 and they will come through with this too. any more issues and ile come back and report them here. |
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#10
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Game locked up in one of the single missions. Got a launch failure notice.
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