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  #1  
Old 04-28-2011, 05:51 PM
Ali Fish
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TBH the distortion doesnt bother me that much. its situational awareness i care off and the fact that i can move my eyes independant of my head But the sim is simulating my eyes statically looking ahead at its apparent most realistic settings.

i guess what the real ball ache is that TIR acts as my eyes really not my head. i believe what i want simulated is the full range of the eye scan left right up down etc etc on my screen. with me ? the more you increase Fov. the more it seems to simulate the head aspect. we have the choice which is good i guess. mega montior setup seems to be the only way to get around this and even that is flawed.

Last edited by Ali Fish; 04-28-2011 at 05:55 PM.
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  #2  
Old 04-29-2011, 10:21 AM
Buchon Buchon is offline
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Agree.

I did this in my 1920x1200 monitor :

Increased the FOV, around 95, then increased the zoom forward to fix the pilot position.

Obtaining with this an awesome situational awareness position , in fact is how the game should look in 16:10

We need a line in the config.ini to set our desire default FOV and our desire default zoom
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  #3  
Old 04-29-2011, 11:14 AM
Ali Fish
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Quote:
Originally Posted by Buchon View Post
Agree.

I did this in my 1920x1200 monitor :

Increased the FOV, around 95, then increased the zoom forward to fix the pilot position.

Obtaining with this an awesome situational awareness position , in fact is how the game should look in 16:10

We need a line in the config.ini to set our desire default FOV and our desire default zoom

+1

choice is what its all about.
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  #4  
Old 05-02-2011, 02:28 PM
CharveL CharveL is offline
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Your issue is simply a TIR profile not suited to your particular situation. Specifically the Pitch axis is not sensitive enough resulting in you having to move your head much too far to see the control panel.

If you search my posts you'll find my profile which you can use as a basis for your own preferences and sitting situation (distance from clip to receiver) by adding or subtracting overall sensitivity.

My profile is fairly aggressive with just enough deadzone to make aiming easy enough while not "pulling" too much when you need to look up or out the side. Most people at first require a larger deadzone to stay "locked-in" to the sights but eventually you'll want the quick and responsive movement for tracking planes so you might prefer a bit less sensitivity.
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  #5  
Old 05-02-2011, 03:17 PM
Kianoni Kianoni is offline
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the issue being discussed here is about a realistic FOV settings for different screen sizes - NOT about TIR profiles.
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  #6  
Old 05-02-2011, 03:29 PM
CharveL CharveL is offline
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Quote:
Originally Posted by Kianoni View Post
the issue being discussed here is about a realistic FOV settings for different screen sizes - NOT about TIR profiles.
Yeah, I got that and am responding to his also mentioned issue that the 30deg setting is not good enough because his eyes have to strain to look up while trying to look at the dashboard.

Is that ok with you, sparky?

Last edited by CharveL; 05-02-2011 at 03:32 PM.
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  #7  
Old 05-02-2011, 03:40 PM
hanuristi hanuristi is offline
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I dont understand why the default three fov settings cannot be configurable to whatever you prefer personally. You can use any fov you want with the mouse setting anyway, just being able to set them quickly with buttons would be much much more convinient.

The manual's claims about 30/70/90 FOV are just plain wrong, a realistic FOV depends on the display size and how far away your head is from it (Not that a realistic FOV would be what most people would prefer). It's all too much dependant on conditions and personal preference to be forced to unconfigurable values.

edit: not to mention that the FOV is applied "wrong" anyway for any unusual monitor setups, like a triple monitor setup where the default values are apparently unusable.
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  #8  
Old 05-02-2011, 05:27 PM
whoarmongar whoarmongar is offline
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Retinal tracking does exist. I heard a program on about it a few weeks ago. Its in development testing with hopefully retail release soon. On the program they were talking about desktop and "proper" work type programs, but all I was thinking was Arma2 and Flight sims
Damn I hope the program wasnt on 1st of April.
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