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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 04-28-2011, 01:18 AM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by Blackrat View Post
Just watched the server rotate, all in the Dos box is okay and reports battle started again, but clients time out. I checked the processes and launcher was maxxing out one of the cores and using 518mb of RAM. Deffo a bug or something happening when stopping a battle and restarting it after reloading the mission.
I dont think we need to use the cmd to rotate maps anymore...let me have a look at a script i was missing with and ill get back to you
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Old 04-28-2011, 02:15 AM
Thee_oddball Thee_oddball is offline
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i am trying to add this to a script but i keep getting a CS1518 error when compiling (42,21 Where the BOLD type is) I looked it up but still cannot figure out what i have done wrong..trying to get it to kill all the actors upon switching map

Quote:
public override void OnBattleStoped(AiActor actor, int placeIndex)
{
base.OnBattleStoped(actor, placeIndex);
Timeout(1, () =>
{
AiAircraft CurAircraft = AiActor.Place() as AiAircraft;
AiAircraft PrevAircraft = actor as AiAircraft;
if (CurAircraft != PrevAircraft)
{ (actor as AiAircraft).Destroy(); }
}
}
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