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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-25-2011, 05:56 PM
Armatian Armatian is offline
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Those recorded sounds aren't perfect, they lack dynamics sounds from behind/front/blade edge the same.
Instead of asking for the "perfect" (since decades the ms flight simulator way of doing it) i would ask for more procedural sound development.
But in first place, i think that people talking about shame/lame/crappy, have shame/lame/crappy education.
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Old 04-25-2011, 07:04 PM
Fafnir_6 Fafnir_6 is offline
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You can't make everyone happy with any one sound fix. That's why I think the user should be able to pick which sound mod/stock setup best reflects their auditory wishes in game. SDK is the future...

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Old 04-25-2011, 07:08 PM
Fafnir_6 Fafnir_6 is offline
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Quote:
Originally Posted by Armatian View Post
But in first place, i think that people talking about shame/lame/crappy, have shame/lame/crappy education.
Speak for yourself, I've seen spits/109s in person and the game doesn't even remotely sound the same.

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Old 04-25-2011, 08:08 PM
Armatian Armatian is offline
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The best sound i heard in racing sims came from real recordings, but still isn't perfect, recorded sounds gaves you some amazing immersion but gets totally downed on certain situations, still everyone should be pleased in the future when options via mods will came.
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Old 04-25-2011, 08:49 PM
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raaaid raaaid is offline
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yeah i dont need rev gauge
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