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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-25-2011, 10:25 AM
kendo65 kendo65 is offline
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I already posted this on one of the 48 other threads currently running on this subject. Might as well put it here too

I think, possibly, that the sound may have been an area they felt they could get away with temporarily given the amount of other things that obviously were unfinished.

Because sound is pretty much a 'bolt on' self-contained module that doesn't impact on or potentially break any other features of the sim, it may have been viewed as being of low importance at this stage. There are many other areas where not getting it right will cause problems elsewhere - quite a few which are still being fixed now . Priority would have been given to them.

The question is what their strategy will be for addressing this in the future? With modding potential being built in as a base feature of CoD I think it's very possible that their thinking always may have been to leave it to third parties.

When the SDK is released I suspect sound will be one of the easiest things to change - either by some of the modders who have worked on il2, or by other companies (success of CoD obviously a requirement here).

I could imagine a variety of 'soundpacks' being available - as well as 3rd-party created crew chat, radio comms chat, etc.

As we saw with features in old il2 those specialising in one small niche can often devote more time and effort to getting it really good than the original developers can.
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Old 04-25-2011, 10:28 AM
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furbs furbs is offline
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Hmmm...yes sound packs and mods really improved IL2 but how will they work for COD online?
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Old 04-25-2011, 10:32 AM
kendo65 kendo65 is offline
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Good point - I would hope that if done officially through the SDK it wouldn't be a problem. (?)

Not talking about changing FMs here, and the potential is built in to COD from the ground up, so hopefully will be workable.

We've yet to get any info on the SDK and how user-created and third-party content will be managed - but the fact that the devs have gone the route of embracing this should mean the situation for officially approved mods should be different to old il-2....I hope
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Last edited by kendo65; 04-25-2011 at 10:36 AM.
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