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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-24-2011, 05:16 PM
RocketDog RocketDog is offline
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Quote:
Originally Posted by Feathered_IV View Post
Same here. Perhaps some of the Rise of Flight team can pay them a visit to show how to make a proper GUI.
Harsh.


But fair.
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Old 04-24-2011, 06:42 PM
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JG52Uther JG52Uther is offline
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All we need is the old il2 '46 QMB.
Nothing wrong with that at all!
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Old 04-24-2011, 06:56 PM
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ElAurens ElAurens is offline
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Originally Posted by JG52Uther View Post
All we need is the old il2 '46 QMB.
Nothing wrong with that at all!
Agree 100%

And the IL2 GUI.
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Old 04-24-2011, 08:23 PM
reflected reflected is offline
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How ironic...we got the crappy sounds and AI from IL2, but not the great QMB
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Old 04-24-2011, 08:24 PM
reflected reflected is offline
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Wait: somehow, the gun loadouts work now! Good job, one step closer to getting wat I paid for
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Old 04-24-2011, 09:23 PM
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Plt Off JRB Meaker Plt Off JRB Meaker is offline
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The QMB seems to be stuck,the same Polish 302 squadron is all you can choose from if flying Hurris.If flying Axis forces it would appear that half the missions can only be flown using Italian markings.

I have to say this part COD is awful,it just does'nt work,it's quite hopeless,let's hope they fix this soon.

What seems daft is that they then spend precious update time making more missions for it,......for Pete's sake get the main mission builder working first,it just makes sense to fix this first,does'nt it,before expanding on it?
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Old 04-24-2011, 09:35 PM
ICDP ICDP is offline
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Please please, PLEASE don't use the god awful IL2 1946 QMB, yes it was better than the current one but only slightly. It was good for a quick dogfight generator for target practice but a good QMB needs the ability to create missions with take-off and landings etc.

Also don't use the old IL2 GUI, it was boring and had no period feel to it (no neither does the new one). I suggest creating a new one with WWII character to it, EAW had a great feel to its GUI. Have a look at the EAW manual to jog your memories. http://vztimg.exent.com/Prem/products/190450/manual.pdf

Barracks, Hangars, Squadron rosters, Squadron Leader's office etc, the ability to turn on the radio. Also add the ability to pick who flies the missions from the roster and so on. You know, the kind of things sims were doing 15 years ago when immersion was still something sim developers strived for. Something the entire IL2 series has lacked in every single iteration... oh wait, this doesn't bode well. Another IL2 sim that caters to the online mass... er I mean tiny minority

Last edited by ICDP; 04-24-2011 at 09:48 PM.
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