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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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oh, of course.... +1 |
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#2
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+1
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#3
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+1
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#4
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+1
If these are just placeholders, let's hope the devs will implement the improved sounds in a future update. If not... let's hope we can use something like Jafa's sounds in-game when the SDK is released to us. |
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#5
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birdies tell me that the sounds present are NOT placeholders. Can you give it a rest now, finally?
oh, col123, could you please explain which part of physics should change tracer ammo's behavior to NOT go laser-beam-like? And please, for goods sake, don't say anything that contains the word "wind"... |
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#6
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and while your at it, take your off topic questions elsewhere. thats a pathetic attempt at trying to say you know better and then derail the chat. Last edited by Ali Fish; 04-24-2011 at 11:05 PM. |
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#7
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Absolutely no respect here for people who take absolutely no effort in reading up the other threads, where educated opinions have been given, yet seem to have a special keyboard shortcut for "alt+tab, go to Banana forums, 'new thread'" to blow off steam. And to annoy others by impairing the forum's readability. |
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#8
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+1
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#9
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I suppose I've always been a fanboy of the IL2 series, but I got to agree with you on this one. The developement team has done so many great things with the sim over the years, but sounds have been a weak point. So why not real spit and 109 sounds?
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#10
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+1
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